void-packages/srcpkgs/kodi/patches/fmt-9.patch

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2022-08-31 20:19:36 +02:00
The original type is const unsigned char *
--- a/xbmc/windowing/X11/WinSystemX11.cpp
+++ b/xbmc/windowing/X11/WinSystemX11.cpp
@@ -1038,7 +1038,7 @@ bool CWinSystemX11::HasWindowManager()
if(status == Success && items_read)
{
- CLog::Log(LOGDEBUG,"Window Manager Name: %s", data);
+ CLog::Log(LOGDEBUG,"Window Manager Name: %s", (char *)data);
}
else
CLog::Log(LOGDEBUG,"Window Manager Name: ");
--- a/xbmc/utils/GLUtils.cpp
+++ b/xbmc/utils/GLUtils.cpp
@@ -152,25 +152,25 @@ void LogGraphicsInfo()
s = glGetString(GL_VENDOR);
if (s)
- CLog::Log(LOGINFO, "GL_VENDOR = %s", s);
+ CLog::Log(LOGINFO, "GL_VENDOR = %s", (char *)(s));
else
CLog::Log(LOGINFO, "GL_VENDOR = NULL");
s = glGetString(GL_RENDERER);
if (s)
- CLog::Log(LOGINFO, "GL_RENDERER = %s", s);
+ CLog::Log(LOGINFO, "GL_RENDERER = %s", (char *)(s));
else
CLog::Log(LOGINFO, "GL_RENDERER = NULL");
s = glGetString(GL_VERSION);
if (s)
- CLog::Log(LOGINFO, "GL_VERSION = %s", s);
+ CLog::Log(LOGINFO, "GL_VERSION = %s", (char *)(s));
else
CLog::Log(LOGINFO, "GL_VERSION = NULL");
s = glGetString(GL_SHADING_LANGUAGE_VERSION);
if (s)
- CLog::Log(LOGINFO, "GL_SHADING_LANGUAGE_VERSION = %s", s);
+ CLog::Log(LOGINFO, "GL_SHADING_LANGUAGE_VERSION = %s", (char *)(s));
else
CLog::Log(LOGINFO, "GL_SHADING_LANGUAGE_VERSION = NULL");