157 lines
4.1 KiB
Diff
157 lines
4.1 KiB
Diff
The name pipe2 clashes with unistd.h function pipe2(3),
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thus rename pipe1 and pipe2 to kpipe1 and kpipe2.
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--- a/enemies.h 2007-12-24 09:18:52.000000000 +0100
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+++ b/enemies.h 2015-10-11 17:20:42.882531076 +0200
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@@ -70,9 +70,9 @@
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extern const enemy_kind bomb2;
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extern const enemy_kind bombdeto;
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extern const enemy_kind cannon;
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-extern const enemy_kind pipe1;
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+extern const enemy_kind kpipe1;
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extern const enemy_kind core;
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-extern const enemy_kind pipe2;
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+extern const enemy_kind kpipe2;
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extern const enemy_kind rock;
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extern const enemy_kind ring;
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extern const enemy_kind enemy_m1;
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@@ -157,11 +157,11 @@
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void move_core();
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void kill_core();
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- void make_pipe1();
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- void move_pipe1();
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+ void make_kpipe1();
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+ void move_kpipe1();
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- void make_pipe2();
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- void move_pipe2();
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+ void make_kpipe2();
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+ void move_kpipe2();
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void make_enemy1();
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void move_enemy1();
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@@ -430,7 +430,7 @@
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inline int _enemy::is_pipe()
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{
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- return ((_state != notuse) && ((ek == &pipe1) || (ek == &pipe2)));
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+ return ((_state != notuse) && ((ek == &kpipe1) || (ek == &kpipe2)));
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}
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--- a/enemy.cpp 2007-12-24 11:36:46.000000000 +0100
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+++ b/enemy.cpp 2015-10-11 17:20:18.011533017 +0200
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@@ -713,7 +713,7 @@
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void _enemy::kill_cannon()
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{
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- enemies.make(&pipe1, CS2PIXEL(x), CS2PIXEL(y));
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+ enemies.make(&kpipe1, CS2PIXEL(x), CS2PIXEL(y));
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sound.g_base_node_explo(x, y);
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release();
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}
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@@ -755,10 +755,10 @@
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void _enemy::kill_core()
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{
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- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
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- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
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- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
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- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
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+ enemies.make(&kpipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
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+ enemies.make(&kpipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
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+ enemies.make(&kpipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
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+ enemies.make(&kpipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
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enemies.make(&explosion4, CS2PIXEL(x), CS2PIXEL(y));
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sound.g_base_core_explo(x, y);
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release();
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@@ -777,10 +777,10 @@
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/*
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* ===========================================================================
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- * pipe1
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+ * kpipe1
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* ===========================================================================
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*/
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-void _enemy::make_pipe1()
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+void _enemy::make_kpipe1()
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{
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health = 1;
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damage = 0;
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@@ -790,7 +790,7 @@
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b = 0;
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}
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-void _enemy::move_pipe1()
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+void _enemy::move_kpipe1()
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{
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sound.g_pipe_rumble(x, y);
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if((norm < ((VIEWLIMIT >> 1) + 32)) && (count == 1))
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@@ -851,10 +851,10 @@
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screen.set_map(x1, y1, m ^ a);
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release();
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}
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-const enemy_kind pipe1 = {
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+const enemy_kind kpipe1 = {
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0,
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- &_enemy::make_pipe1,
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- &_enemy::move_pipe1,
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+ &_enemy::make_kpipe1,
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+ &_enemy::move_kpipe1,
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&_enemy::kill_default,
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-1,
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-1, 0,
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@@ -863,10 +863,10 @@
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/*
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* ===========================================================================
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- * pipe2
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+ * kpipe2
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* ===========================================================================
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*/
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-void _enemy::make_pipe2()
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+void _enemy::make_kpipe2()
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{
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int x1 = (CS2PIXEL(x) & (WORLD_SIZEX - 1)) >> 4;
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int y1 = (CS2PIXEL(y) & (WORLD_SIZEY - 1)) >> 4;
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@@ -898,7 +898,7 @@
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}
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-void _enemy::move_pipe2()
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+void _enemy::move_kpipe2()
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{
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if((norm < ((VIEWLIMIT >> 1) + 32)) && (count == 1))
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enemies.make(&explosion,
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@@ -978,22 +978,22 @@
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}
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p ^= a;
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if(p & U_MASK)
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- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
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+ enemies.make(&kpipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
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if(p & R_MASK)
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- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
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+ enemies.make(&kpipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
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if(p & D_MASK)
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- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
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+ enemies.make(&kpipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
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if(p & L_MASK)
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- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
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+ enemies.make(&kpipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
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manage.add_score(10);
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release();
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}
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-const enemy_kind pipe2 = {
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+const enemy_kind kpipe2 = {
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0,
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- &_enemy::make_pipe2,
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- &_enemy::move_pipe2,
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+ &_enemy::make_kpipe2,
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+ &_enemy::move_kpipe2,
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&_enemy::kill_default,
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-1,
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-1, 0,
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