void-packages/srcpkgs/vba-m/patches/fix-stutter.patch

45 lines
1.5 KiB
Diff

From a8d0508cf299a58b2a659d6017b049db121de8ba Mon Sep 17 00:00:00 2001
From: Rafael Kitover <rkitover@gmail.com>
Date: Mon, 2 Jul 2018 18:32:18 -0700
Subject: [PATCH] use GetWindow()->Refresh() in Wayland only
Some people are reporting stuttering, and @retro-wertz tested both
DrawArea() and Refresh() on wxgtk3 under xorg and found that the
Refresh() method produces more stuttering.
Change the compile check for wxgtk2 to a runtime check for wayland, and
use Refresh() under Wayland only.
---
src/wx/panel.cpp | 11 ++++-------
1 file changed, 4 insertions(+), 7 deletions(-)
diff --git a/src/wx/panel.cpp b/src/wx/panel.cpp
index e4b86301..faaf6e4d 100644
--- a/src/wx/panel.cpp
+++ b/src/wx/panel.cpp
@@ -1817,19 +1817,16 @@ void DrawingPanelBase::DrawArea(uint8_t** data)
}
// next, draw the frame (queue a PaintEv) Refresh must be used under
- // Wayland or nothing is drawn, however it causes high CPU usage with GTK2,
- // so use the old method in that case
-#if !defined(__WXGTK__) || defined(__WXGTK3__)
- GetWindow()->Refresh();
-#else
- {
+ // Wayland or nothing is drawn.
+ if (wxGetApp().UsingWayland())
+ GetWindow()->Refresh();
+ else {
DrawingPanelBase* panel = wxGetApp().frame->GetPanel()->panel;
if (panel) {
wxClientDC dc(panel->GetWindow());
panel->DrawArea(dc);
}
}
-#endif
// finally, draw on-screen text using wx method, if possible
// this method flickers too much right now