21 lines
612 B
Diff
21 lines
612 B
Diff
Description: Use SDL by default since it's faster without hardware acceleration
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Author: Felix Geyer <fgeyer@debian.org>
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---
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src/main.cpp | 4 ++--
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1 file changed, 2 insertions(+), 2 deletions(-)
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--- a/src/main.cpp
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+++ b/src/main.cpp
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@@ -212,8 +212,8 @@ int main(int argc, char* argv[])
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else
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{
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std::cerr << "Warning: Unknown renderer selected!";
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- std::cerr << "Falling back to OpenGL" << std::endl;
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- rmanager = RenderManager::createRenderManagerGL2D();
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+ std::cerr << "Falling back to SDL" << std::endl;
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+ rmanager = RenderManager::createRenderManagerSDL();
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}
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#else
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#if MAC_OS_X
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