465 lines
14 KiB
Groff
465 lines
14 KiB
Groff
.TH "xdgmenumaker" 1 "09/16/2018" "George Vlahavas"
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.SH NAME
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.P
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xdgmenumaker \- generate XDG menus
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.SH SYNOPSIS
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.P
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\fBxdgmenumaker\fR [\fIOPTIONS\fR]
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.SH DESCRIPTION
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.P
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\fBxdgmenumaker\fR is a command line tool, written in python, that
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generates application menus using XDG information, by scanning
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*.desktop files in all \fI$XDG_DATA_DIRS/applications\fR directories. All
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applications are sorted according to the main categories as specified
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by
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freedesktop.org (http://standards.freedesktop.org/menu\-spec/latest/apa.html)
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.P
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The menu entries that are generated by \fBxdgmenumaker\fR are localised
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according to the running user locale settings.
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.P
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\fBxdgmenumaker\fR currently supports generating menus for:
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.RS
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.IP \(bu 3
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amiwm
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.IP \(bu 3
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blackbox
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.IP \(bu 3
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compizboxmenu
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.IP \(bu 3
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fluxbox
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.IP \(bu 3
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fvwm
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.IP \(bu 3
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icewm
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.IP \(bu 3
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jwm
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.IP \(bu 3
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pekwm
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.IP \(bu 3
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twm and compatible derivatives such as ctwm and vtwm
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.IP \(bu 3
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windowmaker
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.RE
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.IP
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.P
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\fBxdgmenumaker\fR requires \fIPython 2.7\fR or \fI3.x\fR, \fIpygtk\fR
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(for Python 2.7) or \fIpygobject\fR and \fIgobject\-instrospection\fR
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(for Python 3.x), as well as \fIpyxdg\fR. \fIPillow\fR is an optional
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dependency (used by the \fB\-\-max\-icon\-size\fR option).
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.SH OPTIONS
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.TP
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\fB\-f, \-\-format\fR
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specify the output format to use. Valid options are \fIamiwm\fR, \fIblackbox\fR,
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\fIcompizboxmenu\fR, \fIfluxbox\fR, \fIfvwm\fR, \fIicewm\fR, \fIjwm\fR, \fIpekwm\fR,
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\fItwm\fR and \fIwindowmaker\fR.
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Specifying the output format is mandatory.
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.TP
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\fB\-i, \-\-icons\fR
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enable support for icons in the menus. This option does not have any
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effect for \fIamiwm\fR, \fIblackbox\fR or \fIwindowmaker\fR menus.
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.TP
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\fB\-s, \-\-size\fR
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set the preferred icon size in pixels. The default size is 16. You can
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set this to any number, but it generally makes sense to use standard
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icons sizes, like 16, 22, 24, 32 etc. Obviously this has an effect only
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if the \fI\-\-icons\fR option is used. You have to be careful with the sizes
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you use; some window managers don't support large icons in the menu.
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.TP
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\fB\-n, \-\-no\-submenu\fR
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do not create a submenu. Instead, place the application categories menus
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in the window manager's main menu. This option does not have any effect
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for \fIwindowmaker\fR menus.
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.TP
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\fB\-\-max\-icon\-size\fR
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restrict the maximum size for icons to the one specified with the
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\fI\-\-size\fR option. Any icons that are larger than the specified size
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will get discarded and will not be used.
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.TP
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\fB\-\-no\-svg\fR
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do not use SVG icons even for the WMs that support it. Right now that
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is only JWM.
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.TP
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\fB\-\-pekwm\-dynamic\fR
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create dynamic menus for pekwm. If you want to have dynamically
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generated menus for pekwm you have to use this option. Do not use it if
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you want to generate static menus for pekwm. Only works with \fIpekwm\fR
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of course.
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.TP
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\fB\-\-twm\-titles\fR
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display menu titles in TWM menus. Naturally, only has an effect when
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used with \fItwm\fR.
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.SH GENERAL OPTIONS
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.TP
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\fB\-h\fR
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Prints a usage message briefly summarizing all command\-line options
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and exits.
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.SH CONFIGURATION
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.P
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The terminal emulator to be used for menu entries that state that an
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application must be launched inside a terminal, can be specified in a
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\fI~/.config/xdgmenumaker.cfg\fR configuration file. Here's an example
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specifying \fBrxvt\fR as the default terminal emulator:
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.nf
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[Terminal]
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terminal = rxvt
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.fi
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.P
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If no such file is present, or if no terminal is set within the file,
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xdgmenumaker will default to the one specified in the debian
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alternatives system on debian and debian\-like systems and to xterm in
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any other case.
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.P
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Setting the path to a terminal emulator in an \fIXDGMENUMAKERTERM\fR
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environment variable will override any other setting.
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.SH USAGE
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.TP
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\fBAmiWM\fR
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You can generate a menu for AmiWM, running xdgmenumaker like this:
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$ xdgmenumaker \-f amiwm > ~/.amiwm\-xdgmenu
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As AmiWM does not support including other files in its settings file,
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you'll have to copy the contents of the created file in your
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\fI~/.amiwmrc\fR. It should be possible to create a script that would
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generate the main \fI~/.amiwmrc\fR file from different "source" files, but
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I'll leave that as an exercise to the user.
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.TP
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\fBBlackbox\fR
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To generate an application menu for Blackbox, you can run
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\fBxdgmenumaker\fR like this:
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$ xdgmenumaker \-f blackbox > ~/.blackbox/xdg_menu
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and then change your main Blackbox menu to include this file as a
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submenu. For example, add this somewhere in your \fI~/.blackbox/menu\fR file:
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[include] (~/.blackbox/xdg_menu)
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You can add the \fBxdgmenumaker\fR command as another item in your menu,
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if you want to update it, without having to run the command manually
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again:
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[exec] (Update Blackbox Menu) {xdgmenumaker \-f blackbox > ~/.blackbox/xdg_menu}
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.TP
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\fBCompiz Boxmenu\fR
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There are two ways to have an xdg menu in compiz\-boxmenu. The first one,
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auto\-updates the menu, every time the menu is called. The second one,
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updates the menu only when the user wants to.
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\fBDynamic Menus\fR
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Edit your \fI~/.config/compiz/boxmenu/menu.xml\fR file with your favorite text
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editor and add a block of code like this inside the root \fI<menu>\fR element:
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.nf
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<item type="launcher">
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<command mode2="pipe">xdgmenumaker -nif compizboxmenu</command>
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<icon>applications-other</icon>
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<name>Applications</name>
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</item>
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.fi
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Alternatively, you can also run \fBcompiz\-boxmenu\-editor\fR and click the
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dropdown for new menu files or menu items. Select launcher to create a
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new launcher. Set the name of the launcher to whatever you want. This will
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be the display name for the pipe menu. Then enter in:
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xdgmenumaker \-nif compizboxmenu
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for the command entry. Click the combobox
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next to the command text box and switch that to "Pipe".
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\fBStatic Menus\fR
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Edit your \fI~/.config/compiz/boxmenu/menu.xml\fR file with your favorite text
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editor and paste the output of:
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$ xdgmenumaker \-if compizboxmenu
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into \fI~/.config/compiz/boxmenu/menu.xml\fR.
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Alternatively, you can also run \fBcompiz\-boxmenu\-editor\fR and click the
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button that says \fIGenerate menu entries from a pipemenu script\fR. In the dialog
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box that pops up, type in:
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xdgmenumaker \-if compizboxmenu
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to append the statically generated menu to any menu file you want.
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.TP
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\fBFluxbox\fR
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To generate an application menu for Fluxbox, you can run
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\fBxdgmenumaker\fR like this:
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$ xdgmenumaker \-f fluxbox > ~/.fluxbox/xdg_menu
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and then change your main Fluxbox menu to include this file as a
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submenu. For example, add this somewhere in your \fI~/.fluxbox/menu\fR file:
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[include] (~/.fluxbox/xdg_menu)
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You can add the \fBxdgmenumaker\fR command as another item in your menu,
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if you want to update it, without having to run the command manually
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again:
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[exec] (Update Fluxbox Menu) {xdgmenumaker \-f fluxbox > ~/.fluxbox/xdg_menu}
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.TP
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\fBFvwm\fR
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To generate an application menu for Fvwm, you can run \fBxdgmenumaker\fR
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like this:
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$ xdgmenumaker \-f fvwm > ~/.fvwm/xdgmenu
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and then edit your main Fvwm configuration file and add a line to read
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that file:
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read xdgmenu
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and also include it somewhere in your main menu, for example:
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.nf
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AddToMenu MenuFvwmRoot "Root Menu" Title
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+ "Applications" Popup xdgmenu
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.fi
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You could also put the menus for individual categories in your main menu
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if you want. Just look in the ~/.fvwm/xdgmenu file for the category
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names.
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You can add the \fBxdgmenumaker\fR command as another item in your menu,
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if you want to update it:
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+ "Update Fvwm Menu" Exec xdgmenumaker \-f fvwm > ~/.fvwm/xdgmenu
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and restart Fvwm to apply the changes.
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\fINOTE:\fR If you're going to use the \fI\-\-icons\fR option to include icons
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in your menus, you might consider using the \fI\-\-max\-icon\-size\fR
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option too. Fvwm does not resize icons in its menu and having entries
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with icons that are too big makes for funny looking menus.
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.TP
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\fBIceWM\fR
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To generate an application menu for IceWM, run \fBxdgmenumaker\fR like this:
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$ xdgmenumaker \-f icewm > ~/.icewm/appmenu
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or if you want icons in your menu:
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$ xdgmenumaker \-i \-f icewm > ~/.icewm/appmenu
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and you can then edit your \fI~/.icewm/menu\fR file and add this line
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somewhere:
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include appmenu
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You can add the \fBxdgmenumaker\fR command as another item in your menu, if
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you want to update it, without having to run the command manually again:
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prog "Update Menu" _none_ xdgmenumaker \-i \-f icewm > ~/.icewm/appmenu
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\fINOTE:\fR If you don't request icons in the menu, or if an icon is not found
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for a certain app, the icon name in the menu for that app is set to
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"_none_". This doesn't actually set the icon for that app to none.
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IceWM menu entries should always include an icon . So, by pointing it
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to a non existing icon, you essentially set it to use no icon. If you
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actually have an icewm icon named "_none_", that one will be used instead.
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.TP
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\fBJWM\fR
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You can edit your \fI~/.jwmrc\fR file and add a line that generates the
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applications menu, like this:
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<Include>exec: xdgmenumaker \-n \-i \-f jwm</Include>
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You need to put that line somewhere in the \fIRootMenu\fR section of the
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\fI~/.jwmrc\fR file.
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You can update the menu with:
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$ jwm \-reload
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Or you can restart JWM and the updated menu should appear. The menu will be
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recreated every time JWM is started, restarted, or when the menu is
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reloaded with the above command. You can even add a menu item that will
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refresh the menu, like this:
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<Program label="Refresh Menu">jwm \-reload</Program>
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.TP
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\fBpekwm\fR
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There are two ways to have an XDG menu in pekwm. The first one,
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auto\-updates the menu, every time the menu is called. The second one,
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updates the menu only when the user wants to.
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\fBDynamic Menus\fR
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Edit your \fI~/.pekwm/menu\fR file with your favourite text editor and add
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a line like the following one in the location that you want the
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dynamically generated menu to appear:
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.nf
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Entry = "" { Actions = "Dynamic /usr/bin/xdgmenumaker -n -i -f pekwm --pekwm-dynamic" }
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.fi
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Restart pekwm and the generated menu should appear. The menu will be
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automatically generated every time you access it, so it will always be
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up to date. But since xdgmenumaker will run every time you access the
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menu, the menu might not appear instantly, especially if you are using
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an older PC.
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\fBStatic Menus\fR
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Run:
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$ xdgmenumaker \-n \-i \-f pekwm > ~/.pekwm/appsmenu
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to create a file with the menu contents. Then edit your
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\fI~/.pekwm/menu\fR file to include that menu, by adding a line like the
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following, in the location that you want the menu to appear:
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INCLUDE = "/home/your_user_name/.pekwm/appsmenu"
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Restart pekwm and the generated menu should appear. The menu is static
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and if you add/remove any applications, you will have to run the
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xdgmenumaker command and restart pekwm all over again to update it. The
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advantage is that there will be no delay in displaying the menu.
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.TP
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\fBTWM and Derivatives\fR
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You can create a menu for TWM running \fBxdgmenumaker\fR like this:
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$ xdgmenumaker \-f twm > ~/.twm\-xdgmenu
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If you're using the standard TWM, then unfortunately you'll have to
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manually copy/paste the contents of the generated \fI~/.twm\-xdgmenu\fR file
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into your \fI~/.twmrc\fR manually. You could then add something like this
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to your main menu definition:
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.nf
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"Applications" f.menu "xdgmenu"
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.fi
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It could be possible to create a script that updates the menus inside
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the main \fI~/.twmrc\fR settings file, but I'll leave that as an exercise
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for the user.
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If you're using CTWM or VTWM, instead of manually copy/pasting the menu
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contents into your settings file, you could just add an include line
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like this:
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.nf
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sinclude(`/home/george/.twm-xdgmenu')
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.fi
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\fINote:\fR In order for this to work with VTWM, \fBvtwm\fR has to be called
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with the \fI\-m\fR switch.
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.TP
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\fBWindowMaker\fR
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There are two ways to have an XDG menu in WindowMaker. The first one,
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auto\-updates the menu, every time the menu is called. The second one,
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updates the menu only when the user wants to.
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\fBxdgmenumaker\fR uses utf8 encoding and localised strings by default
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and has been tested only with wmaker\-crm>=0.95.1. No idea if utf8 works
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properly with older WindowMaker versions.
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\fBDynamic Menus\fR
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Open the WindowMaker preferences tool. In the \fIApplication Menu Definition\fR
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section, add a \fIGenerated Submenu\fR in your menu, by dragging it
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in. Click on the menu item you just dragged in and in the preferences
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window, in \fICommand\fR, add:
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xdgmenumaker \-f windowmaker
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Save and close the preferences window.
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That command will be run every time you access that submenu, so the
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application list in there will be always up to date. The downside is
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that with running this command every time, especially if
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you are on a very old PC, it might slow things down a bit. Even then it
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is probably not anything considerable.
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\fBStatic Menus\fR
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Run:
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$ xdgmenumaker \-f windowmaker > ~/GNUstep/Defaults/xdg_menu
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Then open the WindowMaker preferences tool and in the
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\fIApplication Menu Definition\fR section, add an
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\fIExternal Submenu\fR by dragging it in your menu.
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Click on the menu item you just dragged in and in the preferences
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window, in \fIPath for Menu\fR, add the location of the menu file you just
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created:
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~/GNUstep/Defaults/xdg_menu
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You can add the above mentioned \fBxdgmenumaker\fR command as another
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item in your menu, if you want to update it, without having to run the
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command manually again.
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In the \fIApplication Menu Definition\fR section in the WindowMaker
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preferences window, add a \fIRun Program\fR item in your menu by dragging it
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your menu. Click on the menu item you just dragged in and in the
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preferences window, in \fIProgram to Run\fR, add the \fBxdgmenumaker\fR command as
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mentioned above.
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The downside of this method, is that the menu contents will not be
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updated when you install a new application or remove one. You will need
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to run the xdgmenumaker command every time you want the menu to be
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updated. The upside is that the menu will not be generated every time
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you access the menu. This might be a better choice for (really) older
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hardware.
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.SH WEBSITE
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.P
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https://github.com/gapan/xdgmenumaker
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.SH AUTHORS
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.P
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\fBxdgmenumaker\fR was written by George Vlahavas <vlahavas~at~gmail~dot~com>
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.\" man code generated by txt2tags 2.6. (http://txt2tags.org)
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.\" cmdline: txt2tags /home/mobinmob/projects/void-packages/masterdir/builddir/xdgmenumaker-1.5/man/xdgmenumaker.t2t
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