void-packages/srcpkgs/endless-sky-gl21/patches/paths.patch

21 lines
861 B
Diff

--- SConstruct.old 2017-12-06 12:54:20.524502000 -0800
+++ SConstruct 2017-12-12 12:39:21.764384877 -0800
@@ -18,7 +18,7 @@
env.Append(LINKFLAGS = ["-static-libstdc++"])
opts = Variables()
-opts.Add(PathVariable("PREFIX", "Directory to install under", "/usr/local", PathVariable.PathIsDirCreate))
+opts.Add(PathVariable("PREFIX", "Directory to install under", "/usr", PathVariable.PathIsDirCreate))
opts.Add(PathVariable("DESTDIR", "Destination root directory", "", PathVariable.PathAccept))
opts.Add(EnumVariable("mode", "Compilation mode", "release", allowed_values=("release", "debug", "profile")))
opts.Update(env)
@@ -66,7 +66,7 @@
# Install the binary:
-env.Install("$DESTDIR$PREFIX/games", sky)
+env.Install("$DESTDIR$PREFIX/bin", sky)
# Install the desktop file:
env.Install("$DESTDIR$PREFIX/share/applications", "endless-sky.desktop")