void-packages/srcpkgs/godot/patches/fix-glslang.patch

24 lines
985 B
Diff

From 4323f8cd47121df428b0394c6ba2a8da1f93a396 Mon Sep 17 00:00:00 2001
From: Sertonix <sertonix@posteo.net>
Date: Sat, 22 Jun 2024 17:14:11 +0000
Subject: [PATCH] Fix missing lib with builtin_glslang=false
The `GetDefaultResource` function is in separate library file.
---
platform/linuxbsd/detect.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index 303a88ab2611..0e24370d8a38 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -480,7 +480,7 @@ def configure(env: "SConsEnvironment"):
env.ParseConfig("pkg-config vulkan --cflags --libs")
if not env["builtin_glslang"]:
# No pkgconfig file so far, hardcode expected lib name.
- env.Append(LIBS=["glslang", "SPIRV"])
+ env.Append(LIBS=["glslang", "SPIRV", "glslang-default-resource-limits"])
if env["opengl3"]:
env.Append(CPPDEFINES=["GLES3_ENABLED"])