void-packages/srcpkgs/vkd3d/patches/fix-build.patch

214 lines
8.9 KiB
Diff

Patch based on https://source.winehq.org/git/vkd3d.git/commitdiff/9b03ebde858fa3e6da5cbd404a2ee3775e6be919
--- libs/vkd3d/vkd3d_private.h.orig 2020-08-03 00:55:40.013368024 +0200
+++ libs/vkd3d/vkd3d_private.h 2020-08-03 00:57:57.813373570 +0200
@@ -643,6 +643,7 @@
{
const struct d3d12_root_signature *root_signature;
+ VkPipelineBindPoint vk_bind_point;
VkDescriptorSet descriptor_set;
bool in_use;
@@ -653,6 +654,12 @@
uint8_t uav_counter_dirty_mask;
};
+enum vkd3d_pipeline_bind_point
+{
+ VKD3D_PIPELINE_BIND_POINT_GRAPHICS = 0x0,
+ VKD3D_PIPELINE_BIND_POINT_COMPUTE = 0x1,
+ VKD3D_PIPELINE_BIND_POINT_COUNT = 0x2,
+};
/* ID3D12CommandList */
struct d3d12_command_list
{
@@ -677,7 +684,7 @@
VkFramebuffer current_framebuffer;
VkPipeline current_pipeline;
VkRenderPass current_render_pass;
- struct vkd3d_pipeline_bindings pipeline_bindings[VK_PIPELINE_BIND_POINT_RANGE_SIZE];
+ struct vkd3d_pipeline_bindings pipeline_bindings[VKD3D_PIPELINE_BIND_POINT_COUNT];
struct d3d12_pipeline_state *state;
--- libs/vkd3d/command.c.orig 2020-08-03 01:03:00.524385753 +0200
+++ libs/vkd3d/command.c 2020-08-03 01:08:35.281399226 +0200
@@ -1290,13 +1290,10 @@
static void d3d12_command_list_invalidate_bindings(struct d3d12_command_list *list,
struct d3d12_pipeline_state *state)
{
- if (!state)
- return;
-
- if (state->uav_counter_mask)
+ if (state && state->uav_counter_mask)
{
- struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[state->vk_bind_point];
- bindings->uav_counter_dirty_mask = ~(uint8_t)0;
+ enum vkd3d_pipeline_bind_point bind_point = (enum vkd3d_pipeline_bind_point)state->vk_bind_point;
+ list->pipeline_bindings[bind_point].uav_counter_dirty_mask = ~(uint8_t)0;
}
}
@@ -1712,6 +1709,8 @@
list->current_render_pass = VK_NULL_HANDLE;
memset(list->pipeline_bindings, 0, sizeof(list->pipeline_bindings));
+ list->pipeline_bindings[VKD3D_PIPELINE_BIND_POINT_GRAPHICS].vk_bind_point = VK_PIPELINE_BIND_POINT_GRAPHICS;
+ list->pipeline_bindings[VKD3D_PIPELINE_BIND_POINT_COMPUTE].vk_bind_point = VK_PIPELINE_BIND_POINT_COMPUTE;
list->state = NULL;
@@ -2089,7 +2088,7 @@
}
static void d3d12_command_list_prepare_descriptors(struct d3d12_command_list *list,
- VkPipelineBindPoint bind_point)
+ enum vkd3d_pipeline_bind_point bind_point)
{
struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
const struct d3d12_root_signature *root_signature = bindings->root_signature;
@@ -2187,7 +2186,7 @@
}
static void d3d12_command_list_update_descriptor_table(struct d3d12_command_list *list,
- VkPipelineBindPoint bind_point, unsigned int index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
+ enum vkd3d_pipeline_bind_point bind_point, unsigned int index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
{
struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
const struct d3d12_root_signature *root_signature = bindings->root_signature;
@@ -2267,7 +2266,7 @@
}
static void d3d12_command_list_update_uav_counter_descriptors(struct d3d12_command_list *list,
- VkPipelineBindPoint bind_point)
+ enum vkd3d_pipeline_bind_point bind_point)
{
struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
@@ -2312,14 +2311,14 @@
VK_CALL(vkUpdateDescriptorSets(vk_device, uav_counter_count, vk_descriptor_writes, 0, NULL));
vkd3d_free(vk_descriptor_writes);
- VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, bind_point,
+ VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, bindings->vk_bind_point,
state->vk_pipeline_layout, state->set_index, 1, &vk_descriptor_set, 0, NULL));
bindings->uav_counter_dirty_mask = 0;
}
static void d3d12_command_list_update_descriptors(struct d3d12_command_list *list,
- VkPipelineBindPoint bind_point)
+ enum vkd3d_pipeline_bind_point bind_point)
{
struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
@@ -2338,7 +2337,7 @@
if (bindings->descriptor_set)
{
- VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, bind_point,
+ VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, bindings->vk_bind_point,
rs->vk_pipeline_layout, rs->main_set, 1, &bindings->descriptor_set, 0, NULL));
bindings->in_use = true;
}
@@ -3225,7 +3224,7 @@
}
static void d3d12_command_list_set_root_signature(struct d3d12_command_list *list,
- VkPipelineBindPoint bind_point, const struct d3d12_root_signature *root_signature)
+ enum vkd3d_pipeline_bind_point bind_point, const struct d3d12_root_signature *root_signature)
{
struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
@@ -3259,7 +3258,7 @@
}
static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *list,
- VkPipelineBindPoint bind_point, unsigned int index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
+ enum vkd3d_pipeline_bind_point bind_point, unsigned int index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
{
struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
const struct d3d12_root_signature *root_signature = bindings->root_signature;
@@ -3296,7 +3295,7 @@
}
static void d3d12_command_list_set_root_constants(struct d3d12_command_list *list,
- VkPipelineBindPoint bind_point, unsigned int index, unsigned int offset,
+ enum vkd3d_pipeline_bind_point bind_point, unsigned int index, unsigned int offset,
unsigned int count, const void *data)
{
const struct d3d12_root_signature *root_signature = list->pipeline_bindings[bind_point].root_signature;
@@ -3358,7 +3357,7 @@
}
static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list,
- VkPipelineBindPoint bind_point, unsigned int index, D3D12_GPU_VIRTUAL_ADDRESS gpu_address)
+ enum vkd3d_pipeline_bind_point bind_point, unsigned int index, D3D12_GPU_VIRTUAL_ADDRESS gpu_address)
{
struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
const struct d3d12_root_signature *root_signature = bindings->root_signature;
@@ -3393,7 +3392,7 @@
if (vk_info->KHR_push_descriptor)
{
- VK_CALL(vkCmdPushDescriptorSetKHR(list->vk_command_buffer, bind_point,
+ VK_CALL(vkCmdPushDescriptorSetKHR(list->vk_command_buffer, bindings->vk_bind_point,
root_signature->vk_pipeline_layout, 0, 1, &descriptor_write));
}
else
@@ -3425,7 +3424,7 @@
}
static void d3d12_command_list_set_root_descriptor(struct d3d12_command_list *list,
- VkPipelineBindPoint bind_point, unsigned int index, D3D12_GPU_VIRTUAL_ADDRESS gpu_address)
+ enum vkd3d_pipeline_bind_point bind_point, unsigned int index, D3D12_GPU_VIRTUAL_ADDRESS gpu_address)
{
struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
const struct d3d12_root_signature *root_signature = bindings->root_signature;
@@ -3476,7 +3475,7 @@
if (vk_info->KHR_push_descriptor)
{
- VK_CALL(vkCmdPushDescriptorSetKHR(list->vk_command_buffer, bind_point,
+ VK_CALL(vkCmdPushDescriptorSetKHR(list->vk_command_buffer, bindings->vk_bind_point,
root_signature->vk_pipeline_layout, 0, 1, &descriptor_write));
}
else
@@ -3493,7 +3492,7 @@
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
- d3d12_command_list_set_root_descriptor(list, VK_PIPELINE_BIND_POINT_COMPUTE,
+ d3d12_command_list_set_root_descriptor(list, VKD3D_PIPELINE_BIND_POINT_COMPUTE,
root_parameter_index, address);
}
@@ -3505,7 +3504,7 @@
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
- d3d12_command_list_set_root_descriptor(list, VK_PIPELINE_BIND_POINT_GRAPHICS,
+ d3d12_command_list_set_root_descriptor(list, VKD3D_PIPELINE_BIND_POINT_GRAPHICS,
root_parameter_index, address);
}
@@ -3517,7 +3516,7 @@
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
- d3d12_command_list_set_root_descriptor(list, VK_PIPELINE_BIND_POINT_COMPUTE,
+ d3d12_command_list_set_root_descriptor(list, VKD3D_PIPELINE_BIND_POINT_COMPUTE,
root_parameter_index, address);
}
@@ -3529,7 +3528,7 @@
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
- d3d12_command_list_set_root_descriptor(list, VK_PIPELINE_BIND_POINT_GRAPHICS,
+ d3d12_command_list_set_root_descriptor(list, VKD3D_PIPELINE_BIND_POINT_GRAPHICS,
root_parameter_index, address);
}