110 lines
5.8 KiB
C
110 lines
5.8 KiB
C
/* see LICENSE for copyright and license */
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#ifndef CONFIG_H
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#define CONFIG_H
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/** modifiers **/
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#define MOD1 Mod1Mask /* ALT key */
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#define MOD4 Mod4Mask /* Super/Windows key */
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#define CONTROL ControlMask /* Control key */
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#define SHIFT ShiftMask /* Shift key */
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/** generic settings **/
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#define MASTER_SIZE 0.52
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#define SHOW_PANEL True /* show panel by default on exec */
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#define TOP_PANEL True /* False means panel is on bottom */
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#define PANEL_HEIGHT 18 /* 0 for no space for panel, thus no panel */
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#define DEFAULT_MODE TILE /* initial layout/mode: TILE MONOCLE BSTACK GRID FLOAT */
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#define ATTACH_ASIDE True /* False means new window is master */
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#define FOLLOW_WINDOW False /* follow the window when moved to a different desktop */
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#define FOLLOW_MOUSE False /* focus the window the mouse just entered */
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#define CLICK_TO_FOCUS True /* focus an unfocused window when clicked */
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#define FOCUS_BUTTON Button3 /* mouse button to be used along with CLICK_TO_FOCUS */
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#define BORDER_WIDTH 2 /* window border width */
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#define FOCUS "#ff950e" /* focused window border color */
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#define UNFOCUS "#444444" /* unfocused window border color */
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#define MINWSZ 50 /* minimum window size in pixels */
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#define DEFAULT_DESKTOP 0 /* the desktop to focus initially */
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#define DESKTOPS 4 /* number of desktops - edit DESKTOPCHANGE keys to suit */
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/**
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* open applications to specified desktop with specified mode.
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* if desktop is negative, then current is assumed
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*/
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static const AppRule rules[] = { \
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/* class desktop follow float */
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{ "MPlayer", 3, True, False },
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{ "Gimp", 0, False, True },
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};
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/* helper for spawning shell commands */
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#define SHCMD(cmd) {.com = (const char*[]){"/bin/sh", "-c", cmd, NULL}}
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/**
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* custom commands
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* must always end with ', NULL };'
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*/
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static const char *termcmd[] = { "xterm", NULL };
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static const char *menucmd[] = { "dmenu_run", NULL };
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#define DESKTOPCHANGE(K,N) \
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{ MOD1, K, change_desktop, {.i = N}}, \
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{ MOD1|ShiftMask, K, client_to_desktop, {.i = N}},
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/**
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* keyboard shortcuts
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*/
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static Key keys[] = {
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/* modifier key function argument */
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{ MOD1, XK_b, togglepanel, {NULL}},
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{ MOD1, XK_BackSpace, focusurgent, {NULL}},
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{ MOD1|SHIFT, XK_c, killclient, {NULL}},
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{ MOD1, XK_j, next_win, {NULL}},
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{ MOD1, XK_k, prev_win, {NULL}},
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{ MOD1, XK_h, resize_master, {.i = -10}}, /* decrease size in px */
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{ MOD1, XK_l, resize_master, {.i = +10}}, /* increase size in px */
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{ MOD1, XK_o, resize_stack, {.i = -10}}, /* shrink size in px */
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{ MOD1, XK_p, resize_stack, {.i = +10}}, /* grow size in px */
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{ MOD1|CONTROL, XK_h, rotate, {.i = -1}},
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{ MOD1|CONTROL, XK_l, rotate, {.i = +1}},
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{ MOD1|SHIFT, XK_h, rotate_filled, {.i = -1}},
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{ MOD1|SHIFT, XK_l, rotate_filled, {.i = +1}},
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{ MOD1, XK_Tab, last_desktop, {NULL}},
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{ MOD1, XK_Return, swap_master, {NULL}},
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{ MOD1|SHIFT, XK_j, move_down, {NULL}},
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{ MOD1|SHIFT, XK_k, move_up, {NULL}},
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{ MOD1|SHIFT, XK_t, switch_mode, {.i = TILE}},
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{ MOD1|SHIFT, XK_m, switch_mode, {.i = MONOCLE}},
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{ MOD1|SHIFT, XK_b, switch_mode, {.i = BSTACK}},
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{ MOD1|SHIFT, XK_g, switch_mode, {.i = GRID}},
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{ MOD1|SHIFT, XK_f, switch_mode, {.i = FLOAT}},
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{ MOD1|CONTROL, XK_r, quit, {.i = 0}}, /* quit with exit value 0 */
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{ MOD1|CONTROL, XK_q, quit, {.i = 1}}, /* quit with exit value 1 */
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{ MOD1|SHIFT, XK_Return, spawn, {.com = termcmd}},
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{ MOD4, XK_v, spawn, {.com = menucmd}},
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{ MOD4, XK_j, moveresize, {.v = (int []){ 0, 25, 0, 0 }}}, /* move down */
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{ MOD4, XK_k, moveresize, {.v = (int []){ 0, -25, 0, 0 }}}, /* move up */
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{ MOD4, XK_l, moveresize, {.v = (int []){ 25, 0, 0, 0 }}}, /* move right */
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{ MOD4, XK_h, moveresize, {.v = (int []){ -25, 0, 0, 0 }}}, /* move left */
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{ MOD4|SHIFT, XK_j, moveresize, {.v = (int []){ 0, 0, 0, 25 }}}, /* height grow */
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{ MOD4|SHIFT, XK_k, moveresize, {.v = (int []){ 0, 0, 0, -25 }}}, /* height shrink */
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{ MOD4|SHIFT, XK_l, moveresize, {.v = (int []){ 0, 0, 25, 0 }}}, /* width grow */
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{ MOD4|SHIFT, XK_h, moveresize, {.v = (int []){ 0, 0, -25, 0 }}}, /* width shrink */
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DESKTOPCHANGE( XK_F1, 0)
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DESKTOPCHANGE( XK_F2, 1)
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DESKTOPCHANGE( XK_F3, 2)
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DESKTOPCHANGE( XK_F4, 3)
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};
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/**
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* mouse shortcuts
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*/
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static Button buttons[] = {
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{ MOD1, Button1, mousemotion, {.i = MOVE}},
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{ MOD1, Button3, mousemotion, {.i = RESIZE}},
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{ MOD4, Button3, spawn, {.com = menucmd}},
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};
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#endif
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/* vim: set expandtab ts=4 sts=4 sw=4 : */
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