void-packages/srcpkgs/yquake2/template

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# Template file for 'yquake2'
pkgname=yquake2
version=8.10
revision=1
wrksrc="quake2-${version}"
build_style=cmake
configure_args="-DSYSTEMWIDE_SUPPORT=ON"
hostmakedepends="pkg-config"
makedepends="SDL2-devel libjpeg-turbo-devel libopenal-devel zlib-devel
libcurl-devel"
depends="desktop-file-utils hicolor-icon-theme"
short_desc="Enhanced client for id Software's Quake II (Yamagi Quake II)"
maintainer="Helmut Pozimski <helmut@pozimski.eu>"
license="GPL-2.0-or-later"
homepage="https://www.yamagi.org/quake2/"
distfiles="https://deponie.yamagi.org/quake2/quake2-${version}.tar.xz"
checksum=93d625f67bd365d943113f6aa7c65f6fd2bd4c46c4ab77eedc4642735c143ea1
case "$XBPS_TARGET_MACHINE" in
armv*) makedepends+=" MesaLib-devel";;
esac
case "$XBPS_TARGET_MACHINE" in
*-musl) makedepends+=" libexecinfo-devel"
LDFLAGS="-lexecinfo";;
esac
do_install() {
vinstall build/release/quake2 755 usr/lib/${pkgname} ${pkgname}
vmkdir usr/bin
ln -sf /usr/lib/${pkgname}/${pkgname} ${DESTDIR}/usr/bin
vbin build/release/q2ded ${pkgname}-q2ded
vinstall build/release/ref_gl3.so 644 usr/lib/${pkgname}
vinstall build/release/ref_gl1.so 644 usr/lib/${pkgname}
vinstall build/release/baseq2/game.so 644 usr/lib/${pkgname}/baseq2
vinstall stuff/yq2.cfg 644 usr/share/doc/${pkgname}
vinstall ${FILESDIR}/${pkgname}.desktop 644 usr/share/applications
vinstall stuff/icon/Quake2.png 644 usr/share/pixmaps ${pkgname}.png
# needed because the game currently won't start when the directory doesn't exist
vmkdir usr/share/games/quake2
touch ${DESTDIR}/usr/share/games/quake2/.emptydir
}