# Template file for 'OpenRCT2' # based on https://raw.githubusercontent.com/AluisioASG/void-packages/openrct2/srcpkgs/OpenRCT2/template # and https://github.com/void-linux/void-packages/issues/1014#issuecomment-417372421 pkgname=OpenRCT2 version=0.4.11 revision=1 # versions pulled from https://raw.githubusercontent.com/OpenRCT2/OpenRCT2/v${version}/CMakeLists.txt _objects_version=1.4.4 _titles_version=0.4.6 _replays_version=0.0.79 _opensfx_version=1.0.5 _openmsx_version=1.5 build_style=cmake configure_args=" -DOPENRCT2_VERSION_TAG=${version} -DDOWNLOAD_TITLE_SEQUENCES=0 -DDOWNLOAD_OBJECTS=0 -DDOWNLOAD_REPLAYS=0 -DDISABLE_DISCORD_RPC=1 -DDISABLE_GOOGLE_BENCHMARK=1 $(vopt_if multiplayer '' '-DDISABLE_NETWORK=1') $(vopt_if scripting '-DENABLE_SCRIPTING=1' '')" make_build_target="all g2" hostmakedepends="pkg-config unzip" makedepends="SDL2-devel fontconfig-devel freetype-devel libzip-devel libpng-devel speexdsp-devel icu-devel zlib-devel json-c++ libxml2-devel $(vopt_if multiplayer 'libcurl-devel openssl-devel') $(vopt_if scripting duktape-devel)" depends="zenity" checkdepends="gtest-devel" short_desc="Open source re-implementation of RollerCoaster Tycoon 2" maintainer="klardotsh " license="GPL-3.0-or-later, CC-BY-SA-4.0" homepage="https://openrct2.io" changelog="https://openrct2.org/changelog" # download objects and title sequences ourselves, instead of letting cmake do it distfiles="https://github.com/OpenRCT2/OpenRCT2/archive/v${version}.tar.gz https://github.com/OpenRCT2/objects/releases/download/v${_objects_version}/objects.zip>objects-${_objects_version}.zip https://github.com/OpenRCT2/OpenSoundEffects/releases/download/v${_opensfx_version}/opensound.zip>opensound-${_opensfx_version}.zip https://github.com/OpenRCT2/OpenMusic/releases/download/v${_openmsx_version}/openmusic.zip>openmusic-${_openmsx_version}.zip https://github.com/OpenRCT2/replays/releases/download/v${_replays_version}/replays.zip>replays-${_replays_version}.zip https://github.com/OpenRCT2/title-sequences/releases/download/v${_titles_version}/title-sequences.zip>title-sequences-${_titles_version}.zip" checksum="d6211dc9651b43315c5d22e30aa41e582bb861d2541b82bb65de8f4f95f0cdef da017b90a3870649cb4ff22e14edfc746259af048967311d1133cf4c836ae5a0 a952148be164c128e4fd3aea96822e5f051edd9a0b1f2c84de7f7628ce3b2e18 c3fac4caa90398a2b4c5bb32e0dd0f44073086fe16121d3dc49b3ca120474068 045da1df8697e2d33ff33b34008f22e7698280aa4639afd1b1fc3c590d5e9956 24a189cdaf1f78fb6d6caede8f1ab3cedf8ab9f819cd2260a09b2cce4c710d98" skip_extraction="objects-${_objects_version}.zip opensound-${_opensfx_version}.zip openmusic-${_openmsx_version}.zip replays-${_replays_version}.zip title-sequences-${_titles_version}.zip" replaces="OpenRCT2-data>=0" CXXFLAGS="-DNDEBUG" build_options="multiplayer scripting" build_options_default="multiplayer scripting" desc_option_multiplayer="Enable multiplayer support" desc_option_scripting="Enable script / plugin support" if [ "$XBPS_TARGET_ENDIAN" = "be" ]; then broken="not yet implemented" fi case "$XBPS_TARGET_MACHINE" in ppc*) CFLAGS+=" -mlong-double-64" CXXFLAGS+=" -mlong-double-64" ;; esac if [ "$CROSS_BUILD" ]; then hostmakedepends+=" OpenRCT2" # for icu mass-rebuild hostmakedepends+=" enchant2 libxml2 webkit2gtk libharfbuzz" hostmakedepends+=" libnuspell libpsl" CXXFLAGS+=" -DHAVE_IMMINTRIN_H=false -DSDL_DISABLE_IMMINTRIN_H=1" fi if [ "$XBPS_CHECK_PKGS" ]; then configure_args+=" -DWITH_TESTS=1 -DSYSTEM_GTEST=1" fi post_extract() { _builddir="${build_wrksrc:+$build_wrksrc/}${cmake_builddir:=build}" vsrcextract --no-strip-components -C data/object objects-${_objects_version}.zip vsrcextract --no-strip-components -C data/sequence title-sequences-${_titles_version}.zip vsrcextract --no-strip-components -C data opensound-${_opensfx_version}.zip vsrcextract --no-strip-components -C data openmusic-${_openmsx_version}.zip vsrcextract --no-strip-components -C test/tests/testdata/replays replays-${_replays_version}.zip # CMakeLists seems to assume `install` is run before `check`, and so # doesn't actually make the `data`/`testdata` symlinks in time mkdir -p "${_builddir}" ln -rs data testdata "${_builddir}/" vsed -i CMakeLists.txt -e "s; -Werror;;" } post_patch() { if [ "$CROSS_BUILD" ]; then sed -i -e 's#COMMAND ./openrct2#COMMAND openrct2#g' CMakeLists.txt fi } post_install() { # remove useless static lib rm "${DESTDIR}/usr/lib/libopenrct2.a" }