diff --git a/srcpkgs/endless-sky/patches/paths.patch b/srcpkgs/endless-sky/patches/paths.patch new file mode 100644 index 00000000000..cf765e07cf9 --- /dev/null +++ b/srcpkgs/endless-sky/patches/paths.patch @@ -0,0 +1,20 @@ +--- SConstruct.old 2017-12-06 12:54:20.524502000 -0800 ++++ SConstruct 2017-12-12 12:39:21.764384877 -0800 +@@ -18,7 +18,7 @@ + env.Append(LINKFLAGS = ["-static-libstdc++"]) + + opts = Variables() +-opts.Add(PathVariable("PREFIX", "Directory to install under", "/usr/local", PathVariable.PathIsDirCreate)) ++opts.Add(PathVariable("PREFIX", "Directory to install under", "/usr", PathVariable.PathIsDirCreate)) + opts.Add(PathVariable("DESTDIR", "Destination root directory", "", PathVariable.PathAccept)) + opts.Add(EnumVariable("mode", "Compilation mode", "release", allowed_values=("release", "debug", "profile"))) + opts.Update(env) +@@ -66,7 +66,7 @@ + + + # Install the binary: +-env.Install("$DESTDIR$PREFIX/games", sky) ++env.Install("$DESTDIR$PREFIX/bin", sky) + + # Install the desktop file: + env.Install("$DESTDIR$PREFIX/share/applications", "endless-sky.desktop") diff --git a/srcpkgs/endless-sky/template b/srcpkgs/endless-sky/template new file mode 100644 index 00000000000..ff686b19d98 --- /dev/null +++ b/srcpkgs/endless-sky/template @@ -0,0 +1,14 @@ +# Template file for 'endless-sky' +pkgname=endless-sky +version=0.9.8 +revision=1 +build_style=scons +hostmakedepends="scons" +makedepends="SDL2-devel glew-devel libjpeg-turbo-devel libmad-devel + libopenal-devel libpng-devel" +short_desc="Space exploring, trading, and combat game" +maintainer="CoolOhm " +homepage="http://endless-sky.github.io/" +license="GPL-3" +distfiles="https://github.com/endless-sky/endless-sky/archive/v${version}.tar.gz" +checksum=69078c67656709646deb0c46fd960aa905601c23bb47c1696b0962ae8dff6d1e