godot: restrict archs to what has native 64-bit atomics

This commit is contained in:
q66 2020-01-09 20:03:34 +01:00
parent 4e7843fc54
commit db41b486a0
1 changed files with 1 additions and 0 deletions

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@ -2,6 +2,7 @@
pkgname=godot
version=3.1.1
revision=1
archs="x86_64* i686* aarch64* armv7* ppc64*"
wrksrc="${pkgname}-${version}-stable"
build_style=scons
# Godot contains private copies of libraries