godot: update to 3.2
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@ -1,6 +1,6 @@
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# Template file for 'godot'
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pkgname=godot
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version=3.1.1
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version=3.2
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revision=1
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archs="x86_64* i686* aarch64* armv7* ppc64*"
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wrksrc="${pkgname}-${version}-stable"
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@ -17,7 +17,7 @@ maintainer="Nick Hahn <nick.hahn@hotmail.de>"
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license="MIT"
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homepage="https://www.godotengine.org/"
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distfiles="https://github.com/godotengine/${pkgname}/archive/${version}-stable.tar.gz"
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checksum=3d952cda12a43d71c53c508bc64ca82cc165a3345976b6d128f869d5bd7a61d2
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checksum=39c6768875b07ffb9df6e4fdd77d943dba2c8c0b4dcd83eafeae9426fc77f57d
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nocross=https://build.voidlinux.org/builders/armv7l_builder/builds/6342/steps/shell_3/logs/stdio
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CFLAGS+=" -fPIE -fPIC"
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