godot: update to 3.0.6. (#1432)
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# Template file for 'godot'
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pkgname=godot
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version=3.0.5
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version=3.0.6
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revision=1
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wrksrc="${pkgname}-${version}-stable"
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build_style=scons
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@ -13,10 +13,10 @@ maintainer="Nick Hahn <nick.hahn@hotmail.de>"
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license="MIT"
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homepage="https://www.godotengine.org/"
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distfiles="https://github.com/godotengine/${pkgname}/archive/${version}-stable.tar.gz"
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checksum=123723ebb6f59b2da00451963177309d0bc8c5cb4168e14f44dcbd00d4f12296
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checksum=50431e021ee5ec21002cc23435f530f8fde518c6eb7085c9f7f1027abaae2581
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# Godot contains private copies of libraries
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# that already have been packaged elsewhere.
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make_build_args="use_llvm=yes platform=x11 tools=yes target=release_debug colored=yes pulseaudio=no"
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make_build_args="use_llvm=yes platform=x11 tools=yes target=release_debug dev=no progress=no pulseaudio=no"
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nocross="https://build.voidlinux.eu/builders/armv7l_builder/builds/6342/steps/shell_3/logs/stdio"
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CFLAGS+=" -fPIE -fPIC"
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