godot: Update to 2.1.5

This commit is contained in:
Nick Hahn 2018-02-20 14:23:02 +01:00 committed by Toyam Cox
parent 61bef87442
commit ae502fac25
2 changed files with 4 additions and 6 deletions

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@ -1,4 +1,2 @@
If you want to export your games, you should either If you want to export your games, you should download them from
install godot-templates or download it from godotengine.org.
godotengine.org . If godot-template should not be
available, just open an issue on GitHub.

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@ -1,6 +1,6 @@
# Template file for 'godot' # Template file for 'godot'
pkgname=godot pkgname=godot
version=2.1.4 version=2.1.5
revision=1 revision=1
wrksrc="${pkgname}-${version}-stable" wrksrc="${pkgname}-${version}-stable"
build_style=scons build_style=scons
@ -16,7 +16,7 @@ distfiles="https://github.com/godotengine/${pkgname}/archive/${version}-stable.t
checksum=07cf3b01367d5ea53805f144bc60711bd79efb53f1f88d57d6a706e6944de8d7 checksum=07cf3b01367d5ea53805f144bc60711bd79efb53f1f88d57d6a706e6944de8d7
# Godot contains private copies of libraries # Godot contains private copies of libraries
# that already have been packaged elsewhere. # that already have been packaged elsewhere.
make_build_args="use_llvm=yes platform=x11 tools=yes target=release_debug colored=yes pulseaudio=no" make_build_args="use_llvm=yes platform=x11 tools=yes target=release_debug pulseaudio=no"
nocross="https://build.voidlinux.eu/builders/armv7l_builder/builds/6342/steps/shell_3/logs/stdio" nocross="https://build.voidlinux.eu/builders/armv7l_builder/builds/6342/steps/shell_3/logs/stdio"
# Specifing nopie=yes crashes clang, because -no-pie is not implemented, # Specifing nopie=yes crashes clang, because -no-pie is not implemented,