From a2e4ede40ca1bee45328b2d7844839e3fccefc5d Mon Sep 17 00:00:00 2001 From: q66 Date: Sun, 24 Feb 2019 19:11:46 +0100 Subject: [PATCH] digikam: add a patch fixing altivec build [ci skip] --- srcpkgs/digikam/patches/altivec.patch | 83 +++++++++++++++++++++++++++ 1 file changed, 83 insertions(+) create mode 100644 srcpkgs/digikam/patches/altivec.patch diff --git a/srcpkgs/digikam/patches/altivec.patch b/srcpkgs/digikam/patches/altivec.patch new file mode 100644 index 00000000000..3d783c49675 --- /dev/null +++ b/srcpkgs/digikam/patches/altivec.patch @@ -0,0 +1,83 @@ +The AltiVec header typically defines the keywords "vector" and "bool" that +can be used within vector code, however this is not really compatible with +C++, so these tend to be undef'd in a C++ environment. + +This is what happens here, at least in our specific environment, so use the +prefixed gcc/clang versions, which are available builtin, so the compilation +does not fail. + +--- core/libs/facesengine/recognition/dlib-dnn/dnnface/dnn_base/simd4f.h ++++ core/libs/facesengine/recognition/dlib-dnn/dnnface/dnn_base/simd4f.h +@@ -109,7 +109,7 @@ + class simd4f + { + typedef union { +- vector float v; ++ __vector float v; + float x[4]; + } v4f; + +@@ -118,7 +118,7 @@ + public: + inline simd4f() : x{0,0,0,0} {} + inline simd4f(const simd4f& v) : x(v.x) { } +- inline simd4f(const vector float& v) : x{v} { } ++ inline simd4f(const __vector float& v) : x{v} { } + + inline simd4f(const simd4i& v) { + x.x[0]=v[0]; x.x[1]=v[1]; x.x[2]=v[2]; x.x[3]=v[3]; +@@ -132,7 +132,7 @@ + inline simd4f& operator=(const simd4f& v) { x = v.x; return *this; } + inline simd4f& operator=(const float& v) { *this = simd4f(v); return *this; } + +- inline vector float operator() () const { return x.v; } ++ inline __vector float operator() () const { return x.v; } + inline float operator[](unsigned int idx) const { return x.x[idx]; } + + inline void load_aligned(const float* ptr) { x.v = vec_ld(0, ptr); } +--- core/libs/facesengine/recognition/dlib-dnn/dnnface/dnn_base/simd4i.h ++++ core/libs/facesengine/recognition/dlib-dnn/dnnface/dnn_base/simd4i.h +@@ -73,8 +73,8 @@ + class simd4i + { + typedef union { +- vector signed int v; +- vector bool int b; ++ __vector signed int v; ++ __vector __bool int b; + signed int x[4]; + } v4i; + +@@ -83,8 +83,8 @@ + public: + inline simd4i() : x{0,0,0,0} { } + inline simd4i(const simd4i& v) : x(v.x) { } +- inline simd4i(const vector int& v) : x{v} { } +- inline simd4i(const vector bool int& b) { x.b=b; } ++ inline simd4i(const __vector int& v) : x{v} { } ++ inline simd4i(const __vector __bool int& b) { x.b=b; } + + inline simd4i(int32 f) : x{f,f,f,f} { } + inline simd4i(int32 r0, int32 r1, int32 r2, int32 r3) +@@ -93,10 +93,10 @@ + inline simd4i& operator=(const simd4i& v) { x = v.x; return *this; } + inline simd4i& operator=(const int32& v) { *this = simd4i(v); return *this; } + +- inline vector signed int operator() () const { return x.v; } ++ inline __vector signed int operator() () const { return x.v; } + inline int32 operator[](unsigned int idx) const { return x.x[idx]; } + +- inline vector bool int to_bool() const { return x.b; } ++ inline __vector __bool int to_bool() const { return x.b; } + + // intrinsics now seem to use xxpermdi automatically now + inline void load_aligned(const int32* ptr) { x.v = vec_ld(0, ptr); } +@@ -230,7 +230,7 @@ + _lhs[2]*_rhs[2], + _lhs[3]*_rhs[3]); + #elif defined(DLIB_HAVE_VSX) +- vector int a = lhs(), b = rhs(); ++ __vector int a = lhs(), b = rhs(); + asm("vmuluwm %0, %0, %1\n\t" : "+&v" (a) : "v" (b) ); + return simd4i(a); + #else