godot: use mbedtls2 package
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@ -1,7 +1,7 @@
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# Template file for 'godot'
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pkgname=godot
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version=4.3
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revision=4
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revision=5
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archs="x86_64* i686* aarch64* armv7* ppc64*"
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build_style=scons
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make_build_args="platform=linuxbsd target=editor progress=no production=yes
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@ -10,12 +10,12 @@ make_build_args="platform=linuxbsd target=editor progress=no production=yes
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builtin_icu4c=false builtin_libogg=false builtin_libpng=false
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builtin_libtheora=false builtin_libvorbis=false builtin_libwebp=false
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builtin_mbedtls=false builtin_miniupnpc=false builtin_pcre2=false
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builtin_zlib=false builtin_zstd=false"
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builtin_zlib=false builtin_zstd=false engine_update_check=false"
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hostmakedepends="pkg-config clang"
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makedepends="alsa-lib-devel freetype-devel mesa glu-devel libXcursor-devel
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libXi-devel libXinerama-devel libXrender-devel libXrandr-devel libX11-devel
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libpng-devel libwebp-devel libogg-devel libtheora-devel libvorbis-devel
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libenet-devel zlib-devel mbedtls-devel miniupnpc-devel pcre2-devel
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libenet-devel zlib-devel mbedtls2-devel miniupnpc-devel pcre2-devel
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pulseaudio-devel graphite-devel harfbuzz-devel libzstd-devel
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speech-dispatcher-devel brotli-devel icu-devel"
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depends="speech-dispatcher"
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