godot: fix 32bit
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@ -0,0 +1,11 @@
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--- drivers/unix/os_unix.cpp.orig 2018-04-30 09:53:04.627075270 +0200
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+++ drivers/unix/os_unix.cpp 2018-04-30 09:53:16.892670422 +0200
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@@ -235,7 +235,7 @@ OS::TimeZoneInfo OS_Unix::get_time_zone_
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void OS_Unix::delay_usec(uint32_t p_usec) const {
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- struct timespec rem = { p_usec / 1000000, (p_usec % 1000000) * 1000 };
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+ struct timespec rem = { (time_t)(p_usec / 1000000), (long)(p_usec % 1000000) * 1000 };
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while (nanosleep(&rem, &rem) == EINTR) {
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}
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}
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@ -1,7 +1,7 @@
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# Template file for 'godot'
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pkgname=godot
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version=3.0.2
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revision=1
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revision=2
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wrksrc="${pkgname}-${version}-stable"
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build_style=scons
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hostmakedepends="scons pkg-config clang"
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