darkplaces: remove guards from INSTALL.msg.
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=========================================================================
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To run darkplaces you need data files. Get the Quake 1 data files from
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To run darkplaces you need data files. Get the Quake 1 data files from
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somewhere. Copy the data files (id1/pak0.pak) to /opt/quake/.
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somewhere. Copy the data files (id1/pak0.pak) to /opt/quake/.
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To start a game, run darkplaces-{glx,sdl}.
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To start a game, run darkplaces-{glx,sdl}.
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=========================================================================
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# Template file for 'darkplaces'
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# Template file for 'darkplaces'
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pkgname=darkplaces
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pkgname=darkplaces
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version=20130304
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version=20130304
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revision=2
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revision=3
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create_wrksrc=yes
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create_wrksrc=yes
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hostmakedepends="unzip"
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hostmakedepends="unzip"
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makedepends="alsa-lib-devel libjpeg-turbo-devel libXpm-devel libXxf86vm-devel SDL-devel"
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makedepends="alsa-lib-devel libjpeg-turbo-devel libXpm-devel libXxf86vm-devel SDL-devel MesaLib-devel"
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depends="desktop-file-utils hicolor-icon-theme"
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depends="desktop-file-utils hicolor-icon-theme"
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short_desc="An advanced Quake 1 game engine"
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short_desc="An advanced Quake 1 game engine"
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maintainer="Juan RP <xtraeme@gmail.com>"
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maintainer="Juan RP <xtraeme@gmail.com>"
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