blender: add patch that misses

This commit is contained in:
Enno Boland 2021-04-20 15:42:33 +02:00
parent bf3ccf4ccf
commit 776305912b
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2 changed files with 33 additions and 1 deletions

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@ -0,0 +1,32 @@
This applies a better workaround for C++ type conflicts
in AltiVec/C++, allowing it to build on BE ppc(64).
--- a/extern/clew/include/clew.h
+++ b/extern/clew/include/clew.h
@@ -370,15 +370,18 @@ typedef unsigned int cl_GLenum;
/* Define basic vector types */
/* Workaround for ppc64el platform: conflicts with bool from C++. */
-#if defined( __VEC__ ) && !(defined(__PPC64__) && defined(__LITTLE_ENDIAN__))
+#if defined(__VEC__)
#include <altivec.h> /* may be omitted depending on compiler. AltiVec spec provides no way to detect whether the header is required. */
- typedef vector unsigned char __cl_uchar16;
- typedef vector signed char __cl_char16;
- typedef vector unsigned short __cl_ushort8;
- typedef vector signed short __cl_short8;
- typedef vector unsigned int __cl_uint4;
- typedef vector signed int __cl_int4;
- typedef vector float __cl_float4;
+ #undef vector
+ #undef bool
+ #undef pixel
+ typedef __vector unsigned char __cl_uchar16;
+ typedef __vector signed char __cl_char16;
+ typedef __vector unsigned short __cl_ushort8;
+ typedef __vector signed short __cl_short8;
+ typedef __vector unsigned int __cl_uint4;
+ typedef __vector signed int __cl_int4;
+ typedef __vector float __cl_float4;
#define __CL_UCHAR16__ 1
#define __CL_CHAR16__ 1
#define __CL_USHORT8__ 1

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@ -1,7 +1,7 @@
# Template file for 'blender'
pkgname=blender
version=2.92.0
revision=1
revision=2
archs="x86_64* ppc64*"
build_style="cmake"
pycompile_dirs="/usr/share/blender/${version%.*}/scripts"