steam: the void patch is not required anymore now that mesa is linked to libnettle.

This commit is contained in:
Juan RP 2016-05-09 17:28:40 +02:00
parent 37441a7044
commit 75d915ce00
2 changed files with 1 additions and 27 deletions

View File

@ -1,26 +0,0 @@
--- steam.orig 2016-05-07 13:51:39.465996146 +0200
+++ steam 2016-05-07 13:52:51.155112972 +0200
@@ -183,6 +183,14 @@
exit 1
fi
+# --*-- void --*--
+if ! xbps-uhelper version nvidia &>/dev/null; then
+ STEAM32_BSTRAP=${DEFAULTSTEAMDIR}/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu
+ STEAM64_BSTRAP=${DEFAULTSTEAMDIR}/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu
+ export LD_PRELOAD="$STEAM32_BSTRAP/libcrypto.so.1.0.0:$STEAM32_BSTRAP/libssl.so.1.0.0:$STEAM64_BSTRAP/libcrypto.so.1.0.0:$STEAM64_BSTRAP/libssl.so.1.0.0"
+fi
+# --*-- void --*--
+
# go to the install directory and run the client
cp "$LAUNCHSTEAMBOOTSTRAPFILE" "$LAUNCHSTEAMDIR/bootstrap.tar.xz"
cd "$LAUNCHSTEAMDIR"
@@ -190,7 +198,7 @@
mkdir -p --mode=777 /tmp/dumps
if [[ -f "/tmp/dumps/${USER}_stdout.txt" ]]; then
rm -f "/tmp/dumps/${USER}_stdout.txt"
- fi
+ fi
exec "$LAUNCHSTEAMDIR/$STEAMBOOTSTRAP" "$@" 2>&1 | tee "/tmp/dumps/${USER}_stdout.txt"
else
exec "$LAUNCHSTEAMDIR/$STEAMBOOTSTRAP" "$@"

View File

@ -4,7 +4,7 @@ only_for_archs="i686 x86_64"
pkgname=steam
version=1.0.0.52
revision=2
revision=3
wrksrc=steam
depends="zenity xterm xz curl dbus freetype gdk-pixbuf hicolor-icon-theme desktop-file-utils liberation-fonts-ttf"
repository="nonfree"