New package: godot-2.1.4

Closes: #9970 [via git-merge-pr]
This commit is contained in:
Nick Hahn 2017-12-13 16:01:34 +01:00 committed by Jürgen Buchmüller
parent 1caa35ab9b
commit 730b8a83fb
4 changed files with 66 additions and 0 deletions

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If you want to export your games, you should either
install godot-templates or download it from
godotengine.org . If godot-template should not be
available, just open an issue on GitHub.

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[Desktop Entry]
Name=Godot
Comment=Application for making games
Exec=/usr/bin/godot %U
Icon=godot
Terminal=false
Type=Application
Categories=Utility;Game;

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--- joystick_linux.cpp 2017-12-12 21:28:08.263329050 +0100
+++ platform/x11/joystick_linux.cpp 2017-12-12 21:29:25.500336429 +0100
@@ -42,6 +42,10 @@
#include <libudev.h>
#endif
+#if !defined(__GLIBC__)
+#include <byteswap.h>
+#endif
+
#define LONG_BITS (sizeof(long) * 8)
#define test_bit(nr, addr) (((1UL << ((nr) % LONG_BITS)) & ((addr)[(nr) / LONG_BITS])) != 0)
#define NBITS(x) ((((x)-1) / LONG_BITS) + 1)

39
srcpkgs/godot/template Normal file
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# Template file for 'godot'
pkgname=godot
version=2.1.4
revision=1
wrksrc="${pkgname}-${version}-stable"
build_style=scons
hostmakedepends="scons pkg-config clang"
makedepends="
alsa-lib-devel freetype-devel glu-devel libXcursor-devel
libXinerama-devel libXrender-devel libXrandr-devel libressl-devel libX11-devel"
short_desc="A multiplatform 2D and 3D engine"
maintainer="Nick Hahn <nick.hahn@hotmail.de>"
license="MIT"
homepage="https://www.godotengine.org/"
distfiles="https://github.com/godotengine/${pkgname}/archive/${version}-stable.tar.gz"
checksum=07cf3b01367d5ea53805f144bc60711bd79efb53f1f88d57d6a706e6944de8d7
# Godot contains private copies of libraries
# that already have been packaged elsewhere.
make_build_args="use_llvm=yes platform=x11 tools=yes target=release_debug colored=yes pulseaudio=no"
# Specifing nopie=yes crashes clang, because -no-pie is not implemented,
# only -no-pie is
CFLAGS+=" -fPIE -fPIC"
LDFLAGS+=" -pie"
post_extract() {
sed -i -e "/openssl_version =/,+4d" platform/x11/detect.py
}
do_install() {
vlicense LICENSE.txt
vinstall ${FILESDIR}/godot.desktop 644 /usr/share/applications/
vinstall ${wrksrc}/logo.png 644 /usr/share/pixmaps/ godot.png
case "$XBPS_TARGET_MACHINE" in
x86_64*|aarch64*) vbin bin/godot.x11.opt.tools.64.llvm godot;;
*) vbin bin/godot.x11.opt.tools.32.llvm godot;;
esac
}