Merge pull request #1663 from pullmoll/sdlmame
mame: update to 0.162 and rename from sdlmame
This commit is contained in:
commit
6f64a9e860
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@ -1,7 +1,7 @@
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#!/bin/sh
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exec_mame() {
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/usr/share/sdlmame/sdlmame \
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/usr/share/mame/mame \
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-artpath "$HOME/.mame/artwork;artwork" \
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-ctrlrpath "$HOME/.mame/ctrlr;ctrlr" \
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-inipath $HOME/.mame/ini \
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@ -19,7 +19,7 @@ exec_mame() {
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}
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if [ "$1" = "--newini" ]; then
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echo "Rebuilding the ini file at $HOME/.mame/sdlmame.ini"
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echo "Rebuilding the ini file at $HOME/.mame/mame.ini"
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echo "Modify this file for permanent changes to your SDLMAME"
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echo "options and paths before running SDLMAME again."
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cd $HOME/.mame
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@ -40,6 +40,6 @@ elif [ ! -e $HOME/.mame ]; then
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done
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cd $HOME/.mame && exec_mame
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else
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cd /usr/share/sdlmame
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./sdlmame "$@"
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cd /usr/share/mame
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./mame "$@"
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fi
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@ -1,22 +1,21 @@
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# Template file for 'mame'
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pkgname=sdlmame
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_distver=0161
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_patchver=0
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version=${_distver}u${_patchver}
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revision=2
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wrksrc="mame-${_distver}s"
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pkgname=mame
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version=0162
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revision=1
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wrksrc="mame-${version}s"
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homepage="http://mamedev.org"
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distfiles="${homepage}/downloader.php?file=releases/mame${_distver}s.zip"
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distfiles="https://github.com/mamedev/$pkgname/releases/download/${pkgname}${version}/${pkgname}${version}s.zip"
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short_desc="The Multiple Arcade Machine Emulator"
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maintainer="Juan RP <xtraeme@voidlinux.eu>"
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license="mame"
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checksum=c0ba4c8e6ea7a491cbf7b317221d03c916dee53ca3cde4ff26adbc478a395a0f
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checksum=8342af35ab8cc9498d3ade5947bf2376bbfdd40883a532cae9b09c63ace99d7e
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hostmakedepends="unzip perl pkg-config python automoc4"
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makedepends="SDL2_ttf-devel fontconfig-devel libXinerama-devel qt-devel alsa-lib-devel lua-devel"
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depends="liberation-fonts-ttf"
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repository="nonfree"
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nocross=yes
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repository="nonfree"
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replaces="sdlmame>=0 sdlmess>=0"
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do_extract() {
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# mame source code is double-zipped to save space.
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@ -25,25 +24,17 @@ do_extract() {
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unzip -q mame.zip
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rm -f mame.zip
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find . -type f -not -name \*.png -print0 | xargs -0 perl -pi -e 's/\r\n?/\n/g'
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# Download and apply released patches.
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for p in $(seq -w 1 ${_patchver}); do
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_patch=${_distver}u${p}
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msg_normal "Fetching patch: ${_patch} ...\n"
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${XBPS_FETCH_CMD} ${homepage}/updates/${_patch}_diff.zip
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msg_normal "Applying patch: ${_patch} ...\n"
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unzip -q ${_patch}_diff.zip
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patch -p0 -E -i ${_patch}.diff
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rm -f ${_patch}_diff
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done
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}
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do_build() {
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# REGENIE=1 rebuild genie binary and dependencies
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# TOOLS=1 replaces target tools
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make REGENIE=1 NOWERROR=1 TOOLS=1 ${makejobs}
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local opts="REGENIE=1 NOWERROR=1 TOOLS=1 OPTIMIZE=3"
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if [ "${CROSS_BUILD}" ]; then
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# Doesn't work yet because of qt (which can't be cross compiled ?)
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opts+=" CROSS_BUILD=1 OVERRIDE_CC=${CC} OVERRIDE_CXX=${CXX} OVERRIDE_LD=${CC}"
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fi
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make ${opts} ${makejobs}
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}
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do_install() {
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# Install the sdlmame script
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# Install the mame script
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vbin ${FILESDIR}/${pkgname}.sh ${pkgname}
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# Install the applications and the UI font in /usr/share
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@ -54,13 +45,15 @@ do_install() {
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fi
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for f in chdman jedutil regrep romcmp testkeys src2html srcclean \
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ldverify ldresample unidasm; do
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ldverify ldresample unidasm castool floptool imgtool; do
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vinstall ${f} 755 usr/share/${pkgname}
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if [ -f src/osd/sdl/man/${f}.1 ]; then
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vman src/osd/sdl/man/${f}.1
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fi
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done
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vman src/osd/sdl/man/mame.6
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# Currently mess.6 still exists, so install it as well
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vman src/osd/sdl/man/mess.6
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# Install the extra bits
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install -d ${DESTDIR}/usr/share/${pkgname}/{artwork,ctrlr,keymaps,shader}
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@ -72,28 +65,5 @@ do_install() {
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${DESTDIR}/usr/share/${pkgname}/keymaps
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# Include the license
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vlicense docs/license.txt LICENSE
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}
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sdlmess_package() {
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depends="sdlmame-${version}_${revision}"
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short_desc+=" - Multi Emulator Super System (MESS)"
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pkg_install() {
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make TARGET=mess NOWERROR=1 TOOLS=1 ${makejobs}
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# Install the application
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vmkdir usr/share/${pkgname}
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if [ -r mess64 ]; then
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vinstall mess64 755 usr/share/${pkgname} ${pkgname}
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else
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vinstall mess 755 usr/share/${pkgname} ${pkgname}
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fi
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# Install MESS specific tools and man pages
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for f in castool floptool imgtool; do
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vinstall $f 755 usr/share/${pkgname}
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vman src/osd/sdl/man/$f.1
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done
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vman src/osd/sdl/man/mess.6
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# Install the sdlmess script
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vbin ${FILESDIR}/${pkgname}.sh ${pkgname}
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}
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vlicense docs/mamelicense.txt LICENSE
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}
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@ -1,45 +0,0 @@
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#!/bin/sh
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exec_mess() {
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/usr/share/sdlmess/sdlmess \
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-artpath "$HOME/.mess/artwork;artwork" \
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-ctrlrpath "$HOME/.mess/ctrlr;ctrlr" \
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-inipath $HOME/.mess/ini \
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-rompath $HOME/.mess/roms \
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-samplepath $HOME/.mess/samples \
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-cfg_directory $HOME/.mess/cfg \
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-comment_directory $HOME/.mess/comments \
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-diff_directory $HOME/.mess/diff \
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-input_directory $HOME/.mess/inp \
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-nvram_directory $HOME/.mess/nvram \
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-snapshot_directory $HOME/.mess/snap \
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-state_directory $HOME/.mess/sta \
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-video opengl \
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-createconfig
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}
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if [ "$1" = "--newini" ]; then
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echo "Rebuilding the ini file at $HOME/.mess/sdlmess.ini"
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echo "Modify this file for permanent changes to your SDLMESS"
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echo "options and paths before running SDLMESS again."
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cd $HOME/.mess
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if [ -e mess.ini ]; then
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echo "Your old ini file has been renamed to mess.ini.bak"
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mv mess.ini mess.ini.bak
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fi
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exec_mess
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elif [ ! -e $HOME/.mess ]; then
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echo "Running SDLMESS for the first time..."
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echo "Creating an ini file for SDLMESS at $HOME/.mess/mess.ini"
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echo "Modify this file for permanent changes to your SDLMESS"
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echo "options and paths before running SDLMESS again."
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mkdir $HOME/.mess
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for f in artwork cfg comments ctrlr diff ini ip nvram \
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samples snap sta roms; do
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mkdir $HOME/.mess/${f}
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done
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cd $HOME/.mess && exec_mess
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else
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cd /usr/share/sdlmess
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./sdlmess "$@"
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fi
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@ -1 +0,0 @@
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sdlmame
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