godot: update to 4.2.
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# Template file for 'godot'
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pkgname=godot
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version=4.1.3
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version=4.2
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revision=1
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archs="x86_64* i686* aarch64* armv7* ppc64*"
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build_style=scons
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@ -24,7 +24,7 @@ maintainer="dataCobra <datacobra@thinkbot.de>"
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license="MIT"
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homepage="https://www.godotengine.org/"
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distfiles="https://github.com/godotengine/godot/archive/${version}-stable.tar.gz"
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checksum=a9357c869152497223f91bb083bf5575cc25815cc1117ca677438164b8a4fad5
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checksum=517e538ef7f3eebeb761c281fb71ac529424146f6b3b746d0861825ddcf18918
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nocross=https://build.voidlinux.org/builders/armv7l_builder/builds/6342/steps/shell_3/logs/stdio
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CFLAGS+=" -fPIE -fPIC"
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