wesnoth: remove glibc-2.26 assert workaround

This commit is contained in:
Michael Gehring 2017-10-10 16:04:49 +00:00
parent c19c120531
commit 413403c7d9
1 changed files with 0 additions and 31 deletions

View File

@ -1,31 +0,0 @@
--- src/replay.cpp.orig 2016-05-18 00:57:46.000000000 +0000
+++ src/replay.cpp 2017-09-22 20:22:56.660358034 +0000
@@ -403,7 +403,7 @@
last_location = *loc_it;
const config &speak = command(last_location).child("speak");
- assert(speak);
+ assert(static_cast<bool>(speak));
add_chat_log_entry(speak, chat_log_appender);
}
@@ -581,7 +581,7 @@
config &replay::command(int n)
{
config & retv = cfg_.child("command", n);
- assert(retv);
+ assert(static_cast<bool>(retv));
return retv;
}
--- src/playcampaign.cpp.orig 2016-05-18 00:57:46.000000000 +0000
+++ src/playcampaign.cpp 2017-09-22 20:25:32.094366053 +0000
@@ -192,7 +192,7 @@
if (gamestate.replay_start().empty()){
// Backwards compatibility code for 1.2 and 1.2.1
const config &scenario = game_config.find_child(type,"id",gamestate.carryover_sides_start["next_scenario"]);
- assert(scenario);
+ assert(static_cast<bool>(scenario));
gamestate.replay_start() = scenario;
}
starting_pos = gamestate.replay_start();