godot: update to 4.1.2.
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# Template file for 'godot'
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pkgname=godot
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version=4.1.1
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revision=5
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version=4.1.2
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revision=1
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archs="x86_64* i686* aarch64* armv7* ppc64*"
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build_style=scons
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# Build currently fails with embree-4.X
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@ -20,11 +20,11 @@ makedepends="alsa-lib-devel freetype-devel mesa glu-devel libXcursor-devel
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speech-dispatcher-devel"
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depends="speech-dispatcher"
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short_desc="Multiplatform 2D and 3D engine"
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maintainer="Nick Hahn <nick.hahn@hotmail.de>"
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maintainer="dataCobra <datacobra@thinkbot.de>"
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license="MIT"
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homepage="https://www.godotengine.org/"
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distfiles="https://github.com/godotengine/godot/archive/${version}-stable.tar.gz"
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checksum=206476d3bbd11c8a1bf554f4c5160bd644808d1d9225a5d300b5fb2dc67df9ed
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checksum=790ff4f364f8421597a970f16041e86007f4c522bd427b3d7d14679026e58d40
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nocross=https://build.voidlinux.org/builders/armv7l_builder/builds/6342/steps/shell_3/logs/stdio
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CFLAGS+=" -fPIE -fPIC"
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