MangoHud: fix vulkan layer on musl
OpenGL Overlay is still broken
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@ -0,0 +1,22 @@
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--- src/meson.build 2021-06-11 22:12:53.000000000 +0200
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+++ - 2021-06-14 23:32:49.677413454 +0200
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@@ -3,16 +3,16 @@
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# Needs prefix for configure_file()
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if get_option('append_libdir_mangohud')
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libdir_mangohud = join_paths(get_option('libdir'), 'mangohud')
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- ld_libdir_mangohud = get_option('prefix') + '/\$LIB/mangohud/'
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+ ld_libdir_mangohud = join_paths(get_option('prefix') ,get_option('libdir'), 'mangohud')
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else
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libdir_mangohud = get_option('libdir')
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- ld_libdir_mangohud = get_option('prefix') + '/\$LIB/'
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+ ld_libdir_mangohud = join_paths(get_option('prefix') ,get_option('libdir'))
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endif
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# For build.sh
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if get_option('ld_libdir_prefix')
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# FIXME derive from libdir
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- ld_libdir_mangohud = get_option('prefix') + '/lib/mangohud/\$LIB/'
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+ ld_libdir_mangohud = get_option('prefix') + '/lib/mangohud/lib'
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endif
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conf_data = configuration_data()
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@ -1,7 +1,7 @@
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# Template file for 'MangoHud'
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pkgname=MangoHud
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version=0.6.3
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revision=1
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revision=2
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wrksrc="MangoHud-v${version}"
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build_style=meson
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configure_args="-Duse_system_vulkan=enabled -Dwith_xnvctrl=disabled
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@ -15,6 +15,12 @@ homepage="https://github.com/flightlessmango/MangoHud"
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distfiles="https://github.com/flightlessmango/MangoHud/releases/download/v${version}/MangoHud-v${version}-Source-DFSG.tar.xz"
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checksum=c0d27e1f3ab1fce99ea1cfb48afe97dcad1c78dfc72c9ab9dbcb0ce2366909ec
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post_patch() {
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if [ "$XBPS_TARGET_LIBC" = "musl" ]; then
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patch -Np0 -i ${FILESDIR}/musl.patch
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fi
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}
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post_install() {
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vlicense LICENSE
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}
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