vkd3d: update to 1.2.
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eaee8c4da5
commit
04574cae0e
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@ -1,213 +0,0 @@
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Patch based on https://source.winehq.org/git/vkd3d.git/commitdiff/9b03ebde858fa3e6da5cbd404a2ee3775e6be919
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--- libs/vkd3d/vkd3d_private.h.orig 2020-08-03 00:55:40.013368024 +0200
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+++ libs/vkd3d/vkd3d_private.h 2020-08-03 00:57:57.813373570 +0200
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@@ -643,6 +643,7 @@
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{
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const struct d3d12_root_signature *root_signature;
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+ VkPipelineBindPoint vk_bind_point;
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VkDescriptorSet descriptor_set;
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bool in_use;
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@@ -653,6 +654,12 @@
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uint8_t uav_counter_dirty_mask;
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};
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+enum vkd3d_pipeline_bind_point
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+{
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+ VKD3D_PIPELINE_BIND_POINT_GRAPHICS = 0x0,
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+ VKD3D_PIPELINE_BIND_POINT_COMPUTE = 0x1,
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+ VKD3D_PIPELINE_BIND_POINT_COUNT = 0x2,
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+};
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/* ID3D12CommandList */
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struct d3d12_command_list
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{
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@@ -677,7 +684,7 @@
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VkFramebuffer current_framebuffer;
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VkPipeline current_pipeline;
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VkRenderPass current_render_pass;
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- struct vkd3d_pipeline_bindings pipeline_bindings[VK_PIPELINE_BIND_POINT_RANGE_SIZE];
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+ struct vkd3d_pipeline_bindings pipeline_bindings[VKD3D_PIPELINE_BIND_POINT_COUNT];
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struct d3d12_pipeline_state *state;
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--- libs/vkd3d/command.c.orig 2020-08-03 01:03:00.524385753 +0200
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+++ libs/vkd3d/command.c 2020-08-03 01:08:35.281399226 +0200
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@@ -1290,13 +1290,10 @@
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static void d3d12_command_list_invalidate_bindings(struct d3d12_command_list *list,
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struct d3d12_pipeline_state *state)
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{
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- if (!state)
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- return;
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-
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- if (state->uav_counter_mask)
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+ if (state && state->uav_counter_mask)
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{
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- struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[state->vk_bind_point];
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- bindings->uav_counter_dirty_mask = ~(uint8_t)0;
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+ enum vkd3d_pipeline_bind_point bind_point = (enum vkd3d_pipeline_bind_point)state->vk_bind_point;
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+ list->pipeline_bindings[bind_point].uav_counter_dirty_mask = ~(uint8_t)0;
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}
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}
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@@ -1712,6 +1709,8 @@
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list->current_render_pass = VK_NULL_HANDLE;
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memset(list->pipeline_bindings, 0, sizeof(list->pipeline_bindings));
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+ list->pipeline_bindings[VKD3D_PIPELINE_BIND_POINT_GRAPHICS].vk_bind_point = VK_PIPELINE_BIND_POINT_GRAPHICS;
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+ list->pipeline_bindings[VKD3D_PIPELINE_BIND_POINT_COMPUTE].vk_bind_point = VK_PIPELINE_BIND_POINT_COMPUTE;
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list->state = NULL;
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@@ -2089,7 +2088,7 @@
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}
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static void d3d12_command_list_prepare_descriptors(struct d3d12_command_list *list,
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- VkPipelineBindPoint bind_point)
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+ enum vkd3d_pipeline_bind_point bind_point)
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{
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struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
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const struct d3d12_root_signature *root_signature = bindings->root_signature;
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@@ -2187,7 +2186,7 @@
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}
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static void d3d12_command_list_update_descriptor_table(struct d3d12_command_list *list,
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- VkPipelineBindPoint bind_point, unsigned int index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
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+ enum vkd3d_pipeline_bind_point bind_point, unsigned int index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
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{
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struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
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const struct d3d12_root_signature *root_signature = bindings->root_signature;
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@@ -2267,7 +2266,7 @@
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}
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static void d3d12_command_list_update_uav_counter_descriptors(struct d3d12_command_list *list,
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- VkPipelineBindPoint bind_point)
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+ enum vkd3d_pipeline_bind_point bind_point)
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{
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struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
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const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
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@@ -2312,14 +2311,14 @@
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VK_CALL(vkUpdateDescriptorSets(vk_device, uav_counter_count, vk_descriptor_writes, 0, NULL));
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vkd3d_free(vk_descriptor_writes);
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- VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, bind_point,
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+ VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, bindings->vk_bind_point,
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state->vk_pipeline_layout, state->set_index, 1, &vk_descriptor_set, 0, NULL));
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bindings->uav_counter_dirty_mask = 0;
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}
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static void d3d12_command_list_update_descriptors(struct d3d12_command_list *list,
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- VkPipelineBindPoint bind_point)
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+ enum vkd3d_pipeline_bind_point bind_point)
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{
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struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
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const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
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@@ -2338,7 +2337,7 @@
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if (bindings->descriptor_set)
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{
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- VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, bind_point,
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+ VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, bindings->vk_bind_point,
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rs->vk_pipeline_layout, rs->main_set, 1, &bindings->descriptor_set, 0, NULL));
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bindings->in_use = true;
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}
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@@ -3225,7 +3224,7 @@
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}
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static void d3d12_command_list_set_root_signature(struct d3d12_command_list *list,
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- VkPipelineBindPoint bind_point, const struct d3d12_root_signature *root_signature)
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+ enum vkd3d_pipeline_bind_point bind_point, const struct d3d12_root_signature *root_signature)
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{
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struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
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@@ -3259,7 +3258,7 @@
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}
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static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *list,
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- VkPipelineBindPoint bind_point, unsigned int index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
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+ enum vkd3d_pipeline_bind_point bind_point, unsigned int index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
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{
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struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
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const struct d3d12_root_signature *root_signature = bindings->root_signature;
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@@ -3296,7 +3295,7 @@
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}
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static void d3d12_command_list_set_root_constants(struct d3d12_command_list *list,
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- VkPipelineBindPoint bind_point, unsigned int index, unsigned int offset,
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+ enum vkd3d_pipeline_bind_point bind_point, unsigned int index, unsigned int offset,
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unsigned int count, const void *data)
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{
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const struct d3d12_root_signature *root_signature = list->pipeline_bindings[bind_point].root_signature;
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@@ -3358,7 +3357,7 @@
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}
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static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list,
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- VkPipelineBindPoint bind_point, unsigned int index, D3D12_GPU_VIRTUAL_ADDRESS gpu_address)
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+ enum vkd3d_pipeline_bind_point bind_point, unsigned int index, D3D12_GPU_VIRTUAL_ADDRESS gpu_address)
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{
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struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
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const struct d3d12_root_signature *root_signature = bindings->root_signature;
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@@ -3393,7 +3392,7 @@
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if (vk_info->KHR_push_descriptor)
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{
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- VK_CALL(vkCmdPushDescriptorSetKHR(list->vk_command_buffer, bind_point,
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+ VK_CALL(vkCmdPushDescriptorSetKHR(list->vk_command_buffer, bindings->vk_bind_point,
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root_signature->vk_pipeline_layout, 0, 1, &descriptor_write));
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}
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else
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@@ -3425,7 +3424,7 @@
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}
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static void d3d12_command_list_set_root_descriptor(struct d3d12_command_list *list,
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- VkPipelineBindPoint bind_point, unsigned int index, D3D12_GPU_VIRTUAL_ADDRESS gpu_address)
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+ enum vkd3d_pipeline_bind_point bind_point, unsigned int index, D3D12_GPU_VIRTUAL_ADDRESS gpu_address)
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{
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struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
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const struct d3d12_root_signature *root_signature = bindings->root_signature;
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@@ -3476,7 +3475,7 @@
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if (vk_info->KHR_push_descriptor)
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{
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- VK_CALL(vkCmdPushDescriptorSetKHR(list->vk_command_buffer, bind_point,
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+ VK_CALL(vkCmdPushDescriptorSetKHR(list->vk_command_buffer, bindings->vk_bind_point,
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root_signature->vk_pipeline_layout, 0, 1, &descriptor_write));
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}
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else
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@@ -3493,7 +3492,7 @@
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TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
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iface, root_parameter_index, address);
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- d3d12_command_list_set_root_descriptor(list, VK_PIPELINE_BIND_POINT_COMPUTE,
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+ d3d12_command_list_set_root_descriptor(list, VKD3D_PIPELINE_BIND_POINT_COMPUTE,
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root_parameter_index, address);
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}
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@@ -3505,7 +3504,7 @@
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TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
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iface, root_parameter_index, address);
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- d3d12_command_list_set_root_descriptor(list, VK_PIPELINE_BIND_POINT_GRAPHICS,
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+ d3d12_command_list_set_root_descriptor(list, VKD3D_PIPELINE_BIND_POINT_GRAPHICS,
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root_parameter_index, address);
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}
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@@ -3517,7 +3516,7 @@
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TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
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iface, root_parameter_index, address);
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- d3d12_command_list_set_root_descriptor(list, VK_PIPELINE_BIND_POINT_COMPUTE,
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+ d3d12_command_list_set_root_descriptor(list, VKD3D_PIPELINE_BIND_POINT_COMPUTE,
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root_parameter_index, address);
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}
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@@ -3529,7 +3528,7 @@
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TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
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iface, root_parameter_index, address);
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- d3d12_command_list_set_root_descriptor(list, VK_PIPELINE_BIND_POINT_GRAPHICS,
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+ d3d12_command_list_set_root_descriptor(list, VKD3D_PIPELINE_BIND_POINT_GRAPHICS,
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root_parameter_index, address);
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}
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@ -1,6 +1,6 @@
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# Template file for 'vkd3d'
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pkgname=vkd3d
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version=1.1
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version=1.2
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revision=1
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build_style=gnu-configure
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hostmakedepends="pkg-config"
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@ -10,7 +10,7 @@ maintainer="Helmut Pozimski <helmut@pozimski.eu>"
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license="LGPL-2.1-or-later"
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homepage="https://www.winehq.org"
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distfiles="https://dl.winehq.org/vkd3d/source/vkd3d-${version}.tar.xz"
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checksum=495adc61cc80c65d54b2f5b52092ea05d3797cc2c17a610f0fc98457d2f56ab6
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checksum=b04b030fcbf0f2dacc933c76c74b449bffef1fc1a18d50254ef1ad3e380df96b
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vkd3d-devel_package() {
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short_desc+=" - development files"
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