void-packages/srcpkgs/libopenal/template

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# Template file for 'libopenal'
pkgname=libopenal
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version=1.15
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build_style=cmake
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wrksrc="openal-soft-${version}"
revision=1
subpackages="${pkgname}-devel"
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short_desc="A cross-platform 3D audio library"
maintainer="davehome <davehome@redthumb.info.tm>"
license="LGPL-2.1"
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homepage="http://connect.creativelabs.com/openal/default.aspx"
distfiles="http://kcat.strangesoft.net/openal-releases/openal-soft-${version}.tar.bz2"
checksum=bf58ecaf178339e86db00403b6d5c6408c9a3dfd3a077b43ac5432c52b63702d
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long_desc="
OpenAL is a cross-platform 3D audio API appropriate for use with gaming
applications and many other types of audio applications.
The library models a collection of audio sources moving in a 3D space that
are heard by a single listener somewhere in that space. The basic OpenAL
objects are a Listener, a Source, and a Buffer. There can be a large number
of Buffers, which contain audio data. Each buffer can be attached to one or
more Sources, which represent points in 3D space which are emitting audio.
There is always one Listener object (per audio context), which represents
the position where the sources are heard -- rendering is done from the
perspective of the Listener."
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# dlopen(3)d dependencies
depends="alsa-lib libpulseaudio SDL"
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makedepends="pkg-config cmake alsa-lib-devel pulseaudio-devel
SDL-devel ffmpeg-devel"