2019-11-18 23:22:04 +01:00
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Upstream: yes
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https://github.com/stepmania/stepmania/commit/3f64564dd7c62a2f3d9557c1bdb8475fd953abea
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srcpkgs/s*: convert patches to -Np1
```sh
git grep -l '^patch_args=-Np0' "srcpkgs/$1*/template" |
while read template; do
for p in ${template%/template}/patches/*; do
sed -i '
\,^[+-][+-][+-] /dev/null,b
/^[*-]\+ [0-9]\+\(,[0-9]\+\)\? [*-]\+$/b
s,^[*][*][*] ,&a/,
/^--- /{
s,\(^--- \)\(./\)*,\1a/,
s,[.-][Oo][Rr][Ii][Gg]\([ /]\),\1,
s/[.-][Oo][Rr][Ii][Gg]$//
s/[.]patched[.]\([^.]\)/.\1/
h
}
/^+++ -/{
g
s/^--- a/+++ b/
b
}
s,\(^+++ \)\(./\)*,\1b/,
' "$p"
done
sed -i '/^patch_args=/d' $template
done
```
2021-06-19 05:03:21 +02:00
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--- a/src/MessageManager.cpp
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+++ b/src/MessageManager.cpp
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2019-11-18 23:22:04 +01:00
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@@ -207,8 +207,7 @@ void MessageManager::Unsubscribe( IMessageSubscriber* pSubscriber, MessageID m )
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void MessageManager::Broadcast( Message &msg ) const
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{
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- // GAMESTATE is created before MESSAGEMAN, and has several BroadcastOnChangePtr members, so they all broadcast when they're initialized.
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- if(this != NULL && m_Logging)
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+ if(m_Logging)
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{
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LOG->Trace("MESSAGEMAN:Broadcast: %s", msg.GetName().c_str());
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}
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srcpkgs/s*: convert patches to -Np1
```sh
git grep -l '^patch_args=-Np0' "srcpkgs/$1*/template" |
while read template; do
for p in ${template%/template}/patches/*; do
sed -i '
\,^[+-][+-][+-] /dev/null,b
/^[*-]\+ [0-9]\+\(,[0-9]\+\)\? [*-]\+$/b
s,^[*][*][*] ,&a/,
/^--- /{
s,\(^--- \)\(./\)*,\1a/,
s,[.-][Oo][Rr][Ii][Gg]\([ /]\),\1,
s/[.-][Oo][Rr][Ii][Gg]$//
s/[.]patched[.]\([^.]\)/.\1/
h
}
/^+++ -/{
g
s/^--- a/+++ b/
b
}
s,\(^+++ \)\(./\)*,\1b/,
' "$p"
done
sed -i '/^patch_args=/d' $template
done
```
2021-06-19 05:03:21 +02:00
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--- a/src/StepMania.cpp
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+++ b/src/StepMania.cpp
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2019-11-18 23:22:04 +01:00
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@@ -1041,8 +1041,10 @@ int sm_main(int argc, char* argv[])
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// This needs PREFSMAN.
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Dialog::Init();
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- // Create game objects
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+ // Set up the messaging system early to have well defined code.
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+ MESSAGEMAN = new MessageManager;
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+ // Create game objects
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GAMESTATE = new GameState;
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// This requires PREFSMAN, for PREFSMAN->m_bShowLoadingWindow.
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@@ -1162,7 +1164,6 @@ int sm_main(int argc, char* argv[])
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SONGMAN->UpdatePopular();
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SONGMAN->UpdatePreferredSort();
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NSMAN = new NetworkSyncManager( pLoadingWindow );
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- MESSAGEMAN = new MessageManager;
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STATSMAN = new StatsManager;
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// Initialize which courses are ranking courses here.
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