2011-10-26 00:39:43 +02:00
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# Template file for 'mame'
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pkgname=sdlmame
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2012-06-04 18:23:13 +02:00
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_distver=0146
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# _patchver=5
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2011-10-26 00:39:43 +02:00
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if [ -n "${_patchver}" ]; then
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version=${_distver}u${_patchver}
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else
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version=${_distver}s
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fi
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2012-06-03 20:15:07 +02:00
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revision=1
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2011-10-26 00:39:43 +02:00
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wrksrc=mame-${_distver}s
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2012-06-03 20:15:07 +02:00
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noextract=yes
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2011-10-26 00:39:43 +02:00
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homepage="http://mamedev.org"
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distfiles="${homepage}/downloader.php?file=releases/mame${_distver}s.zip"
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2012-06-03 20:15:07 +02:00
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makedepends="unzip perl pkg-config SDL-devel SDL_ttf-devel libXinerama-devel gtk+-devel GConf-devel"
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2012-05-23 18:26:56 +02:00
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fulldepends="liberation-fonts-ttf"
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2011-10-26 00:39:43 +02:00
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short_desc="Multiple Arcade Machine Emulator"
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maintainer="Juan RP <xtraeme@gmail.com>"
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license="mame"
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2012-06-04 18:23:13 +02:00
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checksum=d6a61febbafd73d084955e11e5e42378aef2202a81e7febe364c1602fd1846e9
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2011-10-26 00:39:43 +02:00
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long_desc="
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A port of the popular Multiple Arcade Machine Emulator using SDL with
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OpenGL support."
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do_extract() {
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# mame source code is double-zipped to save space.
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cd ${wrksrc}
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unzip -q ${XBPS_SRCDISTDIR}/$(basename $distfiles)
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unzip -q mame.zip
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rm -f mame.zip
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2012-01-09 17:49:26 +01:00
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find . -type f -not -name \*.png | xargs perl -pi -e 's/\r\n?/\n/g'
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2011-10-26 00:39:43 +02:00
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# Download and apply released patches.
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for p in $(seq -w 1 ${_patchver}); do
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_patch=${_distver}u${p}
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msg_normal "Fetching patch: ${_patch} ...\n"
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${XBPS_FETCH_CMD} ${homepage}/updates/${_patch}_diff.zip
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msg_normal "Applying patch: ${_patch} ...\n"
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unzip -q ${_patch}_diff.zip \
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&& patch -p0 -E -i ${_patch}.diff
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rm -f ${_patch}_diff
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done
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}
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do_build() {
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sed -i 's/-Werror//' makefile
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sed -i 's/\(LDFLAGS = -Wl,--warn-common\)/\1 -Wl,-zmuldefs/' makefile
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2011-11-08 11:56:17 +01:00
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if [ "$XBPS_MACHINE" = "x86_64" ]; then
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2011-10-26 00:39:43 +02:00
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makeargs="AMD64=1 PTR64=1"
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else
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makeargs="I686=1"
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fi
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make ${makeargs} ${makejobs}
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make ${makeargs} ${makejobs} tools
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}
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do_install() {
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# Install the sdlmame script
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vinstall ${FILESDIR}/${pkgname}.sh 755 usr/bin ${pkgname}
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# Install the applications and the UI font in /usr/share
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if [ -r mame64 ]; then
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vinstall mame64 755 usr/share/${pkgname} ${pkgname}
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else
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vinstall mame 755 usr/share/${pkgname} ${pkgname}
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fi
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for f in chdman jedutil regrep romcmp testkeys src2html srcclean \
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ldverify ldresample; do
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vinstall ${f} 755 usr/share/${pkgname}
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done
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# Install the extra bits
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install -d ${DESTDIR}/usr/share/${pkgname}/{artwork,ctrlr,keymaps,shader}
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install -d ${DESTDIR}/usr/share/man/man1
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install -m644 src/osd/sdl/shader/glsl*.*h \
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${DESTDIR}/usr/share/${pkgname}/shader
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install -m644 src/osd/sdl/man/* ${DESTDIR}/usr/share/man/man1
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install -m644 artwork/* ${DESTDIR}/usr/share/${pkgname}/artwork
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install -m644 src/osd/sdl/keymaps/* \
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${DESTDIR}/usr/share/${pkgname}/keymaps
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# Include the license
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vinstall docs/license.txt 644 usr/share/licenses/${pkgname}
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}
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