void-packages/srcpkgs/blobby2/patches/01_sdl_default.patch

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2019-12-27 17:06:51 +01:00
Description: Use SDL by default since it's faster without hardware acceleration
Author: Felix Geyer <fgeyer@debian.org>
---
src/main.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -212,8 +212,8 @@ int main(int argc, char* argv[])
else
{
std::cerr << "Warning: Unknown renderer selected!";
- std::cerr << "Falling back to OpenGL" << std::endl;
- rmanager = RenderManager::createRenderManagerGL2D();
+ std::cerr << "Falling back to SDL" << std::endl;
+ rmanager = RenderManager::createRenderManagerSDL();
}
#else
#if MAC_OS_X