void-packages/srcpkgs/libglvnd/patches/musl-noasm-use-o0.patch

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From d82adbb78a246d68d67a951cdfc81b757fac2453 Mon Sep 17 00:00:00 2001
From: Daniel Kolesa <daniel@octaforge.org>
Date: Mon, 10 May 2021 23:02:21 +0200
Subject: [PATCH] lower optimization for dispatch code when using C + tsb
there appears to be some bug in the code which causes crashes
with threaded opengl setups; this manifests at least on ppc64(le)
with musl (where one must set `-Dtls=enabled`). I haven't been
able to track it down yet, but this workaround at least makes it
stop happening.
---
src/GLdispatch/vnd-glapi/meson.build | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git src/GLdispatch/vnd-glapi/meson.build src/GLdispatch/vnd-glapi/meson.build
index 615cdff..94310b3 100644
--- a/src/GLdispatch/vnd-glapi/meson.build
+++ b/src/GLdispatch/vnd-glapi/meson.build
@@ -35,8 +35,12 @@ else
endif
_entry_files = []
+_extra_cflags = []
if gl_dispatch_type == 'pure_c'
_entry_files += 'entry_pure_c.c'
+ if not have_tls
+ _extra_cflags += '-O0'
+ endif
else
_entry_files += 'entry_common.c'
if gl_dispatch_type != 'armv7_tsd'
@@ -73,7 +77,7 @@ libglapi = static_library(
glapi_mapi_tmp_h,
_entry_files,
],
- c_args : ['-DMAPI_ABI_HEADER="@0@"'.format(glapi_mapi_tmp_h.full_path())],
+ c_args : ['-DMAPI_ABI_HEADER="@0@"'.format(glapi_mapi_tmp_h.full_path())] + _extra_cflags,
include_directories : inc_include,
dependencies : idep_utils_misc,
gnu_symbol_visibility : 'hidden',
@@ -89,7 +93,7 @@ foreach g : ['gl', 'opengl', 'glesv1', 'glesv2']
c_args : [
'-DSTATIC_DISPATCH_ONLY',
'-DMAPI_ABI_HEADER="@0@"'.format(header.full_path()),
- ],
+ ] + _extra_cflags,
include_directories : [inc_include, inc_util],
gnu_symbol_visibility : 'hidden',
)
--
2.31.1