2022-10-14 21:26:41 +02:00
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# Template file for 'DirectXShaderCompiler'
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pkgname=DirectXShaderCompiler
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version=1.7.2207
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revision=1
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2022-11-05 01:11:21 +01:00
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archs="x86_64* i686*"
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2022-10-14 21:26:41 +02:00
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build_style=cmake
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configure_args="-C ../cmake/caches/PredefinedParams.cmake"
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hostmakedepends="python3 git"
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short_desc="DirectX Shader Compiler based on LLVM/Clang. "
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maintainer="Joshua Woodie <joshua.t.woodie@gmail.com>"
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license="LLVM"
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homepage="https://github.com/microsoft/DirectXShaderCompiler"
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_SPIRV_Headers_commit=b2a156e1c0434bc8c99aaebba1c7be98be7ac580
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_SPIRV_Tools_commit=b930e734ea198b7aabbbf04ee1562cf6f57962f0
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_re2_commit=3e9622e0cd94ebba6e04d5c50b7af32029e330d8
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_effcee_commit=ddf5e2bb92957dc8a12c5392f8495333d6844133
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distfiles="https://github.com/microsoft/DirectXShaderCompiler/archive/refs/tags/v${version}.tar.gz
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https://github.com/KhronosGroup/SPIRV-Headers/archive/${_SPIRV_Headers_commit}.tar.gz
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https://github.com/KhronosGroup/SPIRV-Tools/archive/${_SPIRV_Tools_commit}.tar.gz
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https://github.com/google/re2/archive/${_re2_commit}.tar.gz
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https://github.com/google/effcee/archive/${_effcee_commit}.tar.gz"
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checksum="a52aad3830b4d3e39734455ad7f288ad24e32c006e256d987a0ed44fc54fbd26
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b200990e1c07894906e298368e7e56d5ab9d728d851f9292587ec740c2b4d409
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9cddc845f99d7daa65940ff9deb6754cd71b67987ec9860bb0ef2af8a8732c84
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218e0f8d100ba09a089582de7a54ae0ebfa08fd8e43b4c8035ef2faa5e0d284a
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5809b2f80b67dc231c52da743be37bb46c5ce4a59dde344761f7c4295119750c"
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if [ "$XBPS_TARGET_LIBC" = "musl" ]; then
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# Tests on musl would require some patching to be done
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# Also some fun with Mutexes. so mt is disabled for now
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configure_args+=" -DCLANG_INCLUDE_TESTS=FALSE -DHLSL_INCLUDE_TESTS=FALSE -DLLVM_ENABLE_THREADS=OFF"
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fi
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nocross="fun with cmake and bunlded llvm"
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post_extract() {
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rmdir -v ${wrksrc}/external/SPIRV-Headers
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mv ${wrksrc}/../SPIRV-Headers-${_SPIRV_Headers_commit} ${wrksrc}/external/SPIRV-Headers
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rmdir -v ${wrksrc}/external/SPIRV-Tools
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mv ${wrksrc}/../SPIRV-Tools-${_SPIRV_Tools_commit} ${wrksrc}/external/SPIRV-Tools
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rmdir -v ${wrksrc}/external/re2
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mv ${wrksrc}/../re2-${_re2_commit} ${wrksrc}/external/re2
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rmdir -v ${wrksrc}/external/effcee
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mv ${wrksrc}/../effcee-${_effcee_commit} ${wrksrc}/external/effcee
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}
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do_install() {
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for f in build/lib/libdxcompiler.so*; do
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vinstall $f 644 usr/lib
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done
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vbin build/bin/dxc
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vmkdir usr/include
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vcopy include/dxc usr/include/
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vlicense LICENSE.TXT
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vlicense ThirdPartyNotices.txt
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}
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DirectXShaderCompiler-devel_package() {
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short_desc+="${short_desc} - development files"
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depends="${sourcepkg}>=${version}_${revision}"
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pkg_install() {
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vmove usr/include
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vmove usr/bin/dxc
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}
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}
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