remove clickable status blocks
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ci/woodpecker/tag/woodpecker Pipeline was successful
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16
config.h
16
config.h
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@ -194,12 +194,12 @@ static const Rule rules[] = {
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* name - does nothing, intended for visual clue and for logging / debugging
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* name - does nothing, intended for visual clue and for logging / debugging
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*/
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*/
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static const BarRule barrules[] = {
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static const BarRule barrules[] = {
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/* monitor bar alignment widthfunc drawfunc clickfunc hoverfunc name */
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/* monitor bar alignment widthfunc drawfunc clickfunc hoverfunc name */
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{ -1, 0, BAR_ALIGN_LEFT, width_tags, draw_tags, click_tags, hover_tags, "tags" },
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{ -1, 0, BAR_ALIGN_LEFT, width_tags, draw_tags, click_tags, hover_tags, "tags" },
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{ 'A', 0, BAR_ALIGN_RIGHT, width_systray, draw_systray, click_systray, NULL, "systray" },
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{ 'A', 0, BAR_ALIGN_RIGHT, width_systray, draw_systray, click_systray, NULL, "systray" },
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{ -1, 0, BAR_ALIGN_LEFT, width_ltsymbol, draw_ltsymbol, click_ltsymbol, NULL, "layout" },
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{ -1, 0, BAR_ALIGN_LEFT, width_ltsymbol, draw_ltsymbol, click_ltsymbol, NULL, "layout" },
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{ 'A', 0, BAR_ALIGN_RIGHT, width_status, draw_status, click_statuscmd, NULL, "status" },
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{ 'A', 0, BAR_ALIGN_RIGHT, width_status, draw_status, click_status, NULL, "status" },
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{ -1, 0, BAR_ALIGN_NONE, width_wintitle, draw_wintitle, click_wintitle, NULL, "wintitle" },
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{ -1, 0, BAR_ALIGN_NONE, width_wintitle, draw_wintitle, click_wintitle, NULL, "wintitle" },
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};
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};
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/* layout(s) */
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/* layout(s) */
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@ -445,9 +445,7 @@ static const Button buttons[] = {
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{ ClkLtSymbol, 0, Button1, layoutmenu, {0} },
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{ ClkLtSymbol, 0, Button1, layoutmenu, {0} },
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// { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
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// { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
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// { ClkWinTitle, 0, Button2, zoom, {0} },
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// { ClkWinTitle, 0, Button2, zoom, {0} },
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{ ClkStatusText, 0, Button1, sigstatusbar, {.i = 1 } },
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{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
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{ ClkStatusText, 0, Button2, sigstatusbar, {.i = 2 } },
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{ ClkStatusText, 0, Button3, sigstatusbar, {.i = 3 } },
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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@ -29,7 +29,7 @@
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* dwmblocks: https://github.com/torrinfail/dwmblocks
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* dwmblocks: https://github.com/torrinfail/dwmblocks
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* https://dwm.suckless.org/patches/statuscmd/
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* https://dwm.suckless.org/patches/statuscmd/
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*/
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*/
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#define BAR_DWMBLOCKS_PATCH 1
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#define BAR_DWMBLOCKS_PATCH 0
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/* Originally the dwmblocks + statuscmd patch used a user defined signal (SIGUSR1)
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/* Originally the dwmblocks + statuscmd patch used a user defined signal (SIGUSR1)
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* for communicating with dwmblocks to indicate update signal and what button was
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* for communicating with dwmblocks to indicate update signal and what button was
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@ -144,7 +144,7 @@
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* when clicking the status bar. Refer to the website for usage.
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* when clicking the status bar. Refer to the website for usage.
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* https://dwm.suckless.org/patches/statuscmd/
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* https://dwm.suckless.org/patches/statuscmd/
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*/
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*/
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#define BAR_STATUSCMD_PATCH 1
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#define BAR_STATUSCMD_PATCH 0
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/* Status2d allows colors and rectangle drawing in your dwm status bar.
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/* Status2d allows colors and rectangle drawing in your dwm status bar.
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* This patch is incompatible with the statuscolors patch which takes precedence.
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* This patch is incompatible with the statuscolors patch which takes precedence.
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