change stcratchtag rules
ci/woodpecker/tag/woodpecker Pipeline failed Details

This commit is contained in:
Luca Bilke 2024-03-12 20:33:13 +01:00
parent e382f460ca
commit b806a347ec
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GPG Key ID: AD6630D0A1E650AC
1 changed files with 18 additions and 18 deletions

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@ -142,15 +142,15 @@ static const char *const autostart[] = {
NULL
};
static const char *spterm[] = { "t", TERM, "-n", "spterm", TERM_FLAG_EXEC, "tmux", NULL };
static const char *spfile[] = { "f", TERM, "-n", "spfile", TERM_FLAG_EXEC, "lfX", NULL };
static const char *spproc[] = { "p", TERM, "-n", "spproc", TERM_FLAG_EXEC, "btm", NULL };
static const char *spdisk[] = { "d", TERM, "-n", "spdisk", TERM_FLAG_EXEC, "gdu", NULL };
static const char *spvolm[] = { "v", TERM, "-n", "spvolm", TERM_FLAG_EXEC, "ncpamixer", NULL };
static const char *sphelp[] = { "h", TERM, "-n", "sphelp", TERM_FLAG_EXEC, "/bin/sh", "-c", "glow -p -s $XDG_CONFIG_HOME/glow/style.json /usr/share/dwm/dwm.md", NULL };
static const char *spinet[] = { "i", TERM, "-n", "spinet", TERM_FLAG_EXEC, "nmtui", NULL };
static const char *spwiki[] = { "w", TERM, "-n", "spwiki", TERM_FLAG_EXEC, "zk", "edit", "-i", NULL };
static const char *spcalc[] = { "c", TERM, "-n", "spcalc", TERM_FLAG_EXEC, "bc", "-li", NULL };
static const char *spterm[] = { "t", TERM, "-c", "spterm", TERM_FLAG_EXEC, "tmux", NULL };
static const char *spfile[] = { "f", TERM, "-c", "spfile", TERM_FLAG_EXEC, "lfX", NULL };
static const char *spproc[] = { "p", TERM, "-c", "spproc", TERM_FLAG_EXEC, "btm", NULL };
static const char *spdisk[] = { "d", TERM, "-c", "spdisk", TERM_FLAG_EXEC, "gdu", NULL };
static const char *spvolm[] = { "v", TERM, "-c", "spvolm", TERM_FLAG_EXEC, "ncpamixer", NULL };
static const char *sphelp[] = { "h", TERM, "-c", "sphelp", TERM_FLAG_EXEC, "/bin/sh", "-c", "glow -p -s $XDG_CONFIG_HOME/glow/style.json /usr/share/dwm/dwm.md", NULL };
static const char *spinet[] = { "i", TERM, "-c", "spinet", TERM_FLAG_EXEC, "nmtui", NULL };
static const char *spwiki[] = { "w", TERM, "-c", "spwiki", TERM_FLAG_EXEC, "zk", "edit", "-i", NULL };
static const char *spcalc[] = { "c", TERM, "-c", "spcalc", TERM_FLAG_EXEC, "bc", "-li", NULL };
static char *tagicons[][NUMTAGS] =
{
@ -173,15 +173,15 @@ static const Rule rules[] = {
RULE(.class = "mpv", .isfloating = 0)
RULE(.class = "Ferdium", .monitor = 1, .tags = 1 << 0)
RULE(.class = "Thunderbird", .monitor = 1, .tags = 1 << 1)
RULE(.instance = "sphelp", .scratchkey = 'h', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 40% 80%")
RULE(.instance = "spcalc", .scratchkey = 'c', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 40% 80%")
RULE(.instance = "spterm", .scratchkey = 't', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%")
RULE(.instance = "spfile", .scratchkey = 'f', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%")
RULE(.instance = "spdisk", .scratchkey = 'd', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%")
RULE(.instance = "spproc", .scratchkey = 'p', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%")
RULE(.instance = "spwiki", .scratchkey = 'w', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%")
RULE(.instance = "spvolm", .scratchkey = 'v', .isfloating = 1, .floatpos = "100% 100% 900W 600H")
RULE(.instance = "spinet", .scratchkey = 'i', .isfloating = 1, .floatpos = "100% 100% 800W 800H")
RULE(.class = "sphelp", .scratchkey = 'h', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 40% 80%")
RULE(.class = "spcalc", .scratchkey = 'c', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 40% 80%")
RULE(.class = "spterm", .scratchkey = 't', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%")
RULE(.class = "spfile", .scratchkey = 'f', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%")
RULE(.class "spdisk", .scratchkey = 'd', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%")
RULE(.class "spproc", .scratchkey = 'p', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%")
RULE(.class "spwiki", .scratchkey = 'w', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%")
RULE(.class "spvolm", .scratchkey = 'v', .isfloating = 1, .floatpos = "100% 100% 900W 600H")
RULE(.class "spinet", .scratchkey = 'i', .isfloating = 1, .floatpos = "100% 100% 800W 800H")
};
/* Bar rules allow you to configure what is shown where on the bar, as well as