fix floating rules
This commit is contained in:
parent
a442c9b501
commit
93f9157de3
2 changed files with 112 additions and 96 deletions
163
dwm.c
163
dwm.c
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@ -201,14 +201,14 @@ typedef struct {
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const char *class;
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const char *instance;
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const char *title;
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const char scratchkey;
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unsigned int tags;
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int isfloating;
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int isterminal;
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int noswallow;
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int monitor;
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const char scratchkey;
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int floatx, floaty, floatw, floath;
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float floatx, floaty, floatw, floath;
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int floatborderpx;
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// int monitor;
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} Rule;
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typedef struct Systray Systray;
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@ -228,6 +228,7 @@ typedef struct {
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/* function declarations */
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static void applyrules(Client *c);
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static void applyfloatrules(Client *c, const Rule *r);
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static int applysizehints(Client *c, int *x, int *y, int *w, int *h, int interact);
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static void arrange(Monitor *m);
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static void arrangemon(Monitor *m);
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@ -274,6 +275,7 @@ static void manage(Window w, XWindowAttributes *wa);
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static void mappingnotify(XEvent *e);
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static void maprequest(XEvent *e);
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static void monocle(Monitor *m);
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static int matchrules(Client *c);
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static void motionnotify(XEvent *e);
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static void movemouse(const Arg *arg);
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static Client *nexttiled(Client *c);
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@ -412,87 +414,74 @@ struct NumTags {
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/* function implementations */
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void applyrules(Client *c) {
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const char *class, *instance;
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unsigned int i;
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unsigned int i = -1;
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const Rule *r;
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Monitor *m;
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XClassHint ch = {NULL, NULL};
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// Monitor *m;
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/* rule matching */
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c->isfloating = 0;
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c->tags = 0;
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c->scratchkey = 0;
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XGetClassHint(dpy, c->win, &ch);
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class = ch.res_class ? ch.res_class : broken;
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instance = ch.res_name ? ch.res_name : broken;
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for (i = 0; i < LENGTH(rules); i++) {
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i = matchrules(c);
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if (i >= 0) {
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r = &rules[i];
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if ((!r->title || strstr(c->name, r->title)) && (!r->class || strstr(class, r->class)) &&
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(!r->instance || strstr(instance, r->instance))) {
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c->isterminal = r->isterminal;
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c->noswallow = r->noswallow;
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c->isfloating = r->isfloating;
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c->tags |= r->tags;
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if (r->floatborderpx >= 0) {
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c->floatborderpx = r->floatborderpx;
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c->hasfloatbw = 1;
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}
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if (r->isfloating) {
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if (r->floatx > 1)
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c->x = r->floatx;
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else if (r->floatx > 0)
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c->x = (int)((float)c->mon->ww * r->floatx - (float)WIDTH(c) / 2);
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else if (r->floatx == 0)
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;
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else if (r->floatx > -1)
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c->x = c->mon->ww + (int)((float)c->mon->ww * r->floatx - (float)WIDTH(c) / 2);
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else
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c->x = c->mon->ww + r->floatx - WIDTH(c);
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if (c->x + WIDTH(c) > c->mon->wx + c->mon->ww)
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c->x = c->mon->ww - WIDTH(c);
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c->x = MAX(c->x + c->mon->wx, c->mon->wx);
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if (r->floaty > 1)
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c->y = r->floaty;
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else if (r->floaty > 0)
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c->y = (int)((float)c->mon->wh * r->floaty - (float)HEIGHT(c) / 2);
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else if (r->floaty == 0)
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;
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else if (r->floaty > -1)
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c->y = c->mon->wh + (int)((float)c->mon->wh * r->floaty - (float)HEIGHT(c) / 2);
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else
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c->y = c->mon->wh + r->floaty - HEIGHT(c);
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if (c->y + HEIGHT(c) > c->mon->wy + c->mon->wh)
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c->y = c->mon->wh - HEIGHT(c);
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c->y = MAX(c->y + c->mon->wy, c->mon->wy);
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if (r->floatw > 1)
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c->w = r->floatw;
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else if (r->floatw > 0)
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c->w = (int)((float)c->mon->ww * r->floatw);
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c->w = MIN(c->w, c->mon->ww) - c->bw * 2;
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if (r->floath > 1)
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c->h = r->floath;
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else if (r->floath > 0)
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c->h = (int)((float)c->mon->wh * r->floath);
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c->h = MIN(c->h, c->mon->wh) - c->bw * 2;
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}
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c->scratchkey = r->scratchkey;
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for (m = mons; m && m->num != r->monitor; m = m->next)
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;
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if (m)
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c->mon = m;
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c->isterminal = r->isterminal;
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c->noswallow = r->noswallow;
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c->isfloating = r->isfloating;
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c->tags |= r->tags;
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c->scratchkey = r->scratchkey;
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if (r->floatborderpx >= 0) {
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c->floatborderpx = r->floatborderpx;
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c->hasfloatbw = 1;
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}
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if (r->isfloating) {
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applyfloatrules(c, r);
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}
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}
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if (ch.res_class)
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XFree(ch.res_class);
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if (ch.res_name)
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XFree(ch.res_name);
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c->tags = c->tags & TAGMASK ? c->tags & TAGMASK : c->mon->tagset[c->mon->seltags];
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}
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void applyfloatrules(Client *c, const Rule *r) {
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if (r->floatw > 1)
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c->w = r->floatw;
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else if (r->floatw > 0)
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c->w = (int)((float)c->mon->ww * r->floatw);
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c->w = MIN(c->w, c->mon->ww) - c->bw * 2;
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if (r->floath > 1)
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c->h = r->floath;
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else if (r->floath > 0)
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c->h = (int)((float)c->mon->wh * r->floath);
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c->h = MIN(c->h, c->mon->wh) - c->bw * 2;
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if (r->floatx > 1)
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c->x = r->floatx;
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else if (r->floatx > 0)
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c->x = (int)((float)c->mon->ww * r->floatx - (float)WIDTH(c) / 2);
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else if (r->floatx == 0)
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;
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else if (r->floatx > -1)
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c->x = c->mon->ww + (int)((float)c->mon->ww * r->floatx - (float)WIDTH(c) / 2);
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else
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c->x = c->mon->ww + r->floatx - WIDTH(c);
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if (c->x + WIDTH(c) > c->mon->wx + c->mon->ww)
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c->x = c->mon->ww - WIDTH(c);
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c->x = MAX(c->x + c->mon->wx, c->mon->wx);
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if (r->floaty > 1)
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c->y = r->floaty;
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else if (r->floaty > 0)
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c->y = (int)((float)c->mon->wh * r->floaty - (float)HEIGHT(c) / 2);
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else if (r->floaty == 0)
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;
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else if (r->floaty > -1)
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c->y = c->mon->wh + (int)((float)c->mon->wh * r->floaty - (float)HEIGHT(c) / 2);
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else
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c->y = c->mon->wh + r->floaty - HEIGHT(c);
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if (c->y + HEIGHT(c) > c->mon->wy + c->mon->wh)
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c->y = c->mon->wh - HEIGHT(c);
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c->y = MAX(c->y + c->mon->wy, c->mon->wy);
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}
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int applysizehints(Client *c, int *x, int *y, int *w, int *h, int interact) {
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int baseismin;
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Monitor *m = c->mon;
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@ -1765,6 +1754,32 @@ void maprequest(XEvent *e) {
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manage(ev->window, &wa);
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}
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int matchrules(Client *c) {
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const char *class, *instance;
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unsigned int ri;
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const Rule *r;
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XClassHint ch = {NULL, NULL};
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XGetClassHint(dpy, c->win, &ch);
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class = ch.res_class ? ch.res_class : broken;
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instance = ch.res_name ? ch.res_name : broken;
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for (ri = 0; ri < LENGTH(rules); ri++) {
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r = &rules[ri];
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if ((!r->title || strstr(c->name, r->title)) && (!r->class || strstr(class, r->class)) &&
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(!r->instance || strstr(instance, r->instance))) {
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if (ch.res_class)
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XFree(ch.res_class);
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if (ch.res_name)
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XFree(ch.res_name);
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return ri;
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}
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}
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if (ch.res_class)
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XFree(ch.res_class);
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if (ch.res_name)
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XFree(ch.res_name);
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return False;
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}
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void monocle(Monitor *m) {
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unsigned int n = 0;
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Client *c;
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@ -2685,7 +2700,7 @@ void updatebarpos(Monitor *m) {
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m->by = -bh;
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}
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void updateclientlist() {
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void updateclientlist(void) {
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Client *c;
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Monitor *m;
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