diff --git a/config.h b/config.h index 58a9790..7770a03 100644 --- a/config.h +++ b/config.h @@ -146,15 +146,15 @@ static const Rule rules[] = { RULE(.class = "mpv", .isfloating = 0) RULE(.class = "Ferdium", .monitor = 1, .tags = 1 << 0) RULE(.class = "Thunderbird", .monitor = 1, .tags = 1 << 1) - RULE(.class = "sphelp", .scratchkey = 'h', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 40% 80%") - RULE(.class = "spcalc", .scratchkey = 'c', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 40% 80%") - RULE(.class = "spterm", .scratchkey = 't', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%") - RULE(.class = "spfile", .scratchkey = 'f', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%") - RULE(.class = "spdisk", .scratchkey = 'd', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%") - RULE(.class = "spproc", .scratchkey = 'p', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%") - RULE(.class = "spwiki", .scratchkey = 'w', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 80% 80%") - RULE(.class = "spvolm", .scratchkey = 'v', .isfloating = 1, .floatpos = "100% 100% 900W 600H") - RULE(.class = "spinet", .scratchkey = 'i', .isfloating = 1, .floatpos = "100% 100% 800W 800H") + RULE(.class = "sphelp", .scratchkey = 'h', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 50% 90%") + RULE(.class = "spcalc", .scratchkey = 'c', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 50% 90%") + RULE(.class = "spterm", .scratchkey = 't', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 90% 90%") + RULE(.class = "spfile", .scratchkey = 'f', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 90% 90%") + RULE(.class = "spdisk", .scratchkey = 'd', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 90% 90%") + RULE(.class = "spproc", .scratchkey = 'p', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 90% 90%") + RULE(.class = "spwiki", .scratchkey = 'w', .isfloating = 1, .iscentered = 1, .floatpos = "50% 50% 50% 90%") + RULE(.class = "spvolm", .scratchkey = 'v', .isfloating = 1, .floatpos = "100% 100% 900W 500H") + RULE(.class = "spinet", .scratchkey = 'i', .isfloating = 1, .floatpos = "100% 100% 900W 900H") }; static const BarRule barrules[] = {