add floatrule for dragon
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config.h
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config.h
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@ -141,6 +141,7 @@ static const Rule rules[] = {
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RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1)
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RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1)
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RULE(.wintype = WTYPE "SPLASH", .isfloating = 1)
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RULE(.wintype = WTYPE "SPLASH", .isfloating = 1)
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RULE(.role = "pop-up", .isfloating = 1)
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RULE(.role = "pop-up", .isfloating = 1)
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RULE(.class = "Dragon-drop", .isfloating = 1, .iscentered = 1)
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RULE(.class = "St", .isfloating = 0)
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RULE(.class = "St", .isfloating = 0)
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RULE(.class = "mpv", .isfloating = 0)
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RULE(.class = "mpv", .isfloating = 0)
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RULE(.class = "Ferdium", .monitor = 1, .tags = 1 << 0)
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RULE(.class = "Ferdium", .monitor = 1, .tags = 1 << 0)
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