more work, added pango back
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parent
0510b0fe48
commit
426bedbf86
4 changed files with 13 additions and 23 deletions
23
config.h
23
config.h
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@ -21,24 +21,14 @@ static int floatposgrid_x = 5;
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static int floatposgrid_y = 3;
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static const unsigned int systrayspacing = 0;
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static const int showsystray = 1;
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static const unsigned int ulinepad = 5; /* horizontal padding between the underline and tag */
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static const unsigned int ulinestroke = 2; /* thickness / height of the underline */
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static const unsigned int ulinevoffset = 0; /* how far above the bottom of the bar the line should appear */
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static const int ulineall = 0;
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/* Indicators: see patch/bar_indicators.h for options */
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static int tagindicatortype = INDICATOR_NONE;
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static int tiledindicatortype = INDICATOR_NONE;
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static int floatindicatortype = INDICATOR_NONE;
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static const char *fonts[] = {
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"FiraCode Nerd Font Mono:pixelsize=14",
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"FiraCode Nerd Font Mono:pixelsize=20",
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"FiraCode Nerd Font Mono:pixelsize=30",
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"Noto Color Emoji:pixelsize=14",
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"FontAwesome:pixelsize=14"
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};
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static const char dmenufont[] = "FiraCode Nerd Font Mono:pixelsize=14";
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static const char font[] = "FiraCode Nerd Font 28";
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static const char dmenufont[] = "FiraCode Nerd Font:pixelsize=14";
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#define NOCOLOR "#FF0000"
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#define COLOR0 "#15161E"
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@ -111,7 +101,6 @@ static char scratchnormbgcolor[] = COLOR0;
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static char scratchnormbordercolor[] = BORDERNORM;
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static char scratchnormfloatcolor[] = BORDERNORM;
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static const unsigned int baralpha = 0xcc;
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static const unsigned int borderalpha = OPAQUE;
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static const unsigned int alphas[][3] = {
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@ -192,8 +181,8 @@ static const Rule rules[] = {
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RULE(.instance = "spfile", .scratchkey = 'f', .isfloating = 1, .floatpos = "50% 50% 80% 80%")
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RULE(.instance = "spproc", .scratchkey = 'p', .isfloating = 1, .floatpos = "50% 50% 80% 80%")
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RULE(.instance = "spwiki", .scratchkey = 'w', .isfloating = 1, .floatpos = "50% 50% 80% 80%")
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RULE(.instance = "spvolm", .scratchkey = 'v', .isfloating = 1, .floatpos = "-4x -4y 900W 600H")
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RULE(.instance = "spinet", .scratchkey = 'i', .isfloating = 1, .floatpos = "-4x -4y 800W 800H")
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RULE(.instance = "spvolm", .scratchkey = 'v', .isfloating = 1, .floatpos = "100% 100% 900W 600H")
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RULE(.instance = "spinet", .scratchkey = 'i', .isfloating = 1, .floatpos = "100% 100% 800W 800H")
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};
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/* Bar rules allow you to configure what is shown where on the bar, as well as
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@ -250,9 +239,9 @@ static const Layout layouts[] = {
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/* key definitions */
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#define MODKEY Mod4Mask
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#define TAGKEYS(KEY,TAG) \
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{ MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \
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{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }
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#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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