85 lines
2.1 KiB
C
85 lines
2.1 KiB
C
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void
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centeredmaster(Monitor *m)
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{
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unsigned int i, n;
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int mx = 0, my = 0, mh = 0, mw = 0;
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int lx = 0, ly = 0, lw = 0, lh = 0;
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int rx = 0, ry = 0, rw = 0, rh = 0;
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float mfacts = 0, lfacts = 0, rfacts = 0;
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int mtotal = 0, ltotal = 0, rtotal = 0;
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int mrest = 0, lrest = 0, rrest = 0;
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Client *c;
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for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
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if (n == 0)
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return;
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/* initialize areas */
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mx = m->wx;
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my = m->wy;
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mh = m->wh;
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mw = m->ww;
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lh = m->wh;
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rh = m->wh;
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if (m->nmaster && n > m->nmaster) {
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/* go mfact box in the center if more than nmaster clients */
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if (n - m->nmaster > 1) {
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/* ||<-S->|<---M--->|<-S->|| */
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mw = m->ww * m->mfact;
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lw = (m->ww - mw) / 2;
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mx += lw;
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} else {
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/* ||<---M--->|<-S->|| */
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mw = mw * m->mfact;
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lw = m->ww - mw;
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}
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rw = lw;
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lx = m->wx;
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ly = m->wy;
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rx = mx + mw;
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ry = m->wy;
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}
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/* calculate facts */
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for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++) {
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if (!m->nmaster || n < m->nmaster)
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mfacts += 1;
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else if ((n - m->nmaster) % 2)
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lfacts += 1; // total factor of left hand stack area
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else
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rfacts += 1; // total factor of right hand stack area
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}
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for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++)
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if (!m->nmaster || n < m->nmaster)
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mtotal += mh / mfacts;
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else if ((n - m->nmaster) % 2)
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ltotal += lh / lfacts;
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else
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rtotal += rh / rfacts;
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mrest = mh - mtotal;
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lrest = lh - ltotal;
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rrest = rh - rtotal;
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for (i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++) {
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if (!m->nmaster || i < m->nmaster) {
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/* nmaster clients are stacked vertically, in the center of the screen */
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resize(c, mx, my, mw - (2*c->bw), (mh / mfacts) + (i < mrest ? 1 : 0) - (2*c->bw), 0);
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my += HEIGHT(c);
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} else {
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/* stack clients are stacked vertically */
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if ((i - m->nmaster) % 2 ) {
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resize(c, lx, ly, lw - (2*c->bw), (lh / lfacts) + ((i - 2*m->nmaster) < 2*lrest ? 1 : 0) - (2*c->bw), 0);
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ly += HEIGHT(c);
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} else {
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resize(c, rx, ry, rw - (2*c->bw), (rh / rfacts) + ((i - 2*m->nmaster) < 2*rrest ? 1 : 0) - (2*c->bw), 0);
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ry += HEIGHT(c);
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}
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}
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}
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}
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